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mapblock.h
Commit message (
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Author
Age
*
Made a proper queued thread to client for handling some block mesh updates. A...
Perttu Ahola
2011-04-04
*
Modified block mesh generation to have clearer input and output. Instead of b...
Perttu Ahola
2011-04-03
*
commit before some more radical changes
Perttu Ahola
2011-04-03
*
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
*
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
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generate-time lighting optimization
Perttu Ahola
2011-01-15
*
better grass generation (integration to sunlight propagation algorithms)
Perttu Ahola
2010-12-26
*
a mutex added to TempMods which hopefully fixes rare segfaults on client
Perttu Ahola
2010-12-23
*
organizing stuff.
Perttu Ahola
2010-12-21
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
*
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-20
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added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
*
day/night working client side
Perttu Ahola
2010-12-19
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before daynight mesh cache
Perttu Ahola
2010-12-18
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before adding day/night lighting
Perttu Ahola
2010-12-18
*
grass edges workin'
Perttu Ahola
2010-12-14
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in before messing with face drawing orientation
Perttu Ahola
2010-12-14
*
commit before content-tile separation
Perttu Ahola
2010-12-13
*
working nicely
Perttu Ahola
2010-12-13
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
*
license stuff
Perttu Ahola
2010-11-29
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sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
*
Initial files
Perttu Ahola
2010-11-27