Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Fix MSVC build (pow type overload stuff) | Perttu Ahola | 2012-05-31 |
| | |||
* | Tune smooth lighting a bit | Perttu Ahola | 2012-05-20 |
| | |||
* | Make lava brighter by showing light sources at their full emitted light level | Perttu Ahola | 2012-04-08 |
| | |||
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | 2012-03-15 |
| | | | | light, removed footprints | ||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
| | |||
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
| | |||
* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
| | |||
* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 |
| | |||
* | Improve rendering and fix tiling in mesh generation | Perttu Ahola | 2011-10-18 |
| | |||
* | Fix some "Conditional jump or move depends on uninitialised value(s)" ↵ | Perttu Ahola | 2011-10-15 |
| | | | | valgrind detections | ||
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
| | |||
* | made shadows less blue | Perttu Ahola | 2011-07-24 |
| | |||
* | merged jungle and bluish shadows | Perttu Ahola | 2011-07-23 |
|\ | |||
| * | Made dark places tint slightly in blue | Perttu Ahola | 2011-07-23 |
| | | |||
* | | extended content-type range | Perttu Ahola | 2011-07-23 |
|/ | |||
* | more reorganizing of map code | Perttu Ahola | 2011-06-26 |
| | |||
* | mapgen stuff | Perttu Ahola | 2011-06-25 |
| | |||
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | 2011-06-17 |
content_mapblock.{h,cpp} |