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path: root/src/mapblockobject.h
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* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
* Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...Kahrl2011-09-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* fixed warnings reported by cppcheckPerttu Ahola2011-04-11
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
* working goodPerttu Ahola2010-12-26
* ProgressBarTextureModPerttu Ahola2010-12-24
* base stuff for item->object conversionPerttu Ahola2010-12-24
* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-23
* some work-in-progressPerttu Ahola2010-12-22
* organizing stuff.Perttu Ahola2010-12-21
* added dedicated server build without irrlichtPerttu Ahola2010-12-19
* day/night working client sidePerttu Ahola2010-12-19
* working nicelyPerttu Ahola2010-12-13
* license stuffPerttu Ahola2010-11-29
* Windows bug fixesPerttu Ahola2010-11-29
* Working version before block send priorization updatePerttu Ahola2010-11-27
* Initial filesPerttu Ahola2010-11-27