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path: root/src/mapblockobject.h
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* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
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* Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵Kahrl2011-09-21
| | | | and refactored some other code into calls of that
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-21
| | | | texture_path setting.
* fixed warnings reported by cppcheckPerttu Ahola2011-04-11
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* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* working goodPerttu Ahola2010-12-26
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* ProgressBarTextureModPerttu Ahola2010-12-24
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* base stuff for item->object conversionPerttu Ahola2010-12-24
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* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-23
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* some work-in-progressPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* added dedicated server build without irrlichtPerttu Ahola2010-12-19
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* day/night working client sidePerttu Ahola2010-12-19
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* working nicelyPerttu Ahola2010-12-13
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Windows bug fixesPerttu Ahola2010-11-29
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* Working version before block send priorization updatePerttu Ahola2010-11-27
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* Initial filesPerttu Ahola2010-11-27