| Commit message (Expand) | Author | Age |
* | Re-add jungles, apple trees | kwolekr | 2013-03-16 |
* | Optimize Mapgen::updateLighting(), add setLighting() | kwolekr | 2013-03-15 |
* | Clean up Mapgen | kwolekr | 2013-03-11 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Re-add dungeons in new dungeongen.cpp | kwolekr | 2013-03-10 |
* | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Add seed parameter for default and L-system trees | RealBadAngel | 2013-02-24 |
* | Fix compile error (MSVC2010). | Ilya Zhuravlev | 2013-02-07 |
* | Add flag string settings, flat map option | kwolekr | 2013-02-06 |
* | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr | 2013-01-23 |
* | Use a string identifier for a mapgen instead of version | kwolekr | 2013-01-21 |
* | Removed Mapgen V7 for now | kwolekr | 2013-01-21 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | Clean up EmergeManager, do initial work on Mapgen configuration | kwolekr | 2013-01-21 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | Add initial Lua biomedef support, fixed biome selection | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | L-System treegen | RealBadAngel | 2012-12-30 |
* | Fix trees growing into any type of node | Ilya Zhuravlev | 2012-11-23 |
* | Replace pow() with multiplikation to improve speed | PilzAdam | 2012-11-02 |
* | Attempt to fix flying gravel and dirt | Perttu Ahola | 2012-09-01 |
* | Smooth transition to the desert biome. | Sergey Gilfanov | 2012-09-01 |
* | Remove trenches from map generator (cyisfor) (glitches: read below) | darkrose | 2012-07-21 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Tune mapgen | Perttu Ahola | 2012-04-07 |
* | Tune desert beaches | Perttu Ahola | 2012-04-07 |
* | Add deserts to map generator | Perttu Ahola | 2012-04-07 |
* | Tune mapgen a bit | Perttu Ahola | 2012-04-07 |
* | Tune cave generation | Perttu Ahola | 2012-04-02 |
* | Improve caves more | Perttu Ahola | 2012-04-02 |
* | Some completely crapshit coding to make caves more varied | Perttu Ahola | 2012-04-01 |
* | Generate beaches | Perttu Ahola | 2012-03-29 |
* | Generate blobs of dirt and gravel in stone | Perttu Ahola | 2012-03-29 |
* | Add blockseed to on_generated | Perttu Ahola | 2012-03-28 |
* | Make mapgen use mapgen_* node aliases rather than the LEGN macro | Perttu Ahola | 2012-03-28 |
* | Tune caves | Perttu Ahola | 2012-03-27 |
* | Fix deep ground cave generation a bit | Perttu Ahola | 2012-03-27 |
* | Fix mapgen block_is_underground heuristic | Perttu Ahola | 2012-03-27 |
* | Tune mapgen | Perttu Ahola | 2012-03-27 |
* | Re-implement and re-tune mapgen v2 | Perttu Ahola | 2012-03-27 |
* | Remove no-op mapgen::add_random_objects | Perttu Ahola | 2012-03-27 |
* | Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitc... | Perttu Ahola | 2012-03-27 |
* | Do post-mapgen lighting using the VoxelManipulator-based functions (causes gl... | Perttu Ahola | 2012-03-27 |
* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 |
* | Fix tree generation density for different mapgen chunk sizes | Perttu Ahola | 2012-03-27 |
* | Make mapgen generate stuff in chunks of 3^3 mapblocks | Perttu Ahola | 2012-03-27 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | Add node definitions in Lua and do not use content_mapnode_init anymore (exce... | Kahrl | 2011-11-29 |