| Commit message (Expand) | Author | Age |
* | Biomes/decorations/ores: Make relative to 'water_level' setting | paramat | 2017-07-11 |
* | Mapgen: Add Carpathian mapgen (#6015) | Vaughan Lapsley | 2017-07-06 |
* | CavesRandomWalk: Make 'lava_depth' a mapgen parameter | paramat | 2017-06-22 |
* | Cpp11 initializers 2 (#5999) | Loïc Blot | 2017-06-17 |
* | (Re)spawn players within 'mapgen_limit' | paramat | 2017-06-11 |
* | C++11 patchset 6: forbid object copy using assigment/copy function deleters (... | Loïc Blot | 2017-06-10 |
* | Properly remove SAO when worldedges are overtaken (#5889) | Loïc Blot | 2017-06-03 |
* | Mapgen files: Update and correct copyright credits | paramat | 2017-05-26 |
* | MapgenBasic: Add lava source as commonly used content (#5512) | Paramat | 2017-04-04 |
* | Cavegen/Mgv5/Mgv7: Add optional giant caverns | paramat | 2017-04-03 |
* | Map generation limit: Make per-world | paramat | 2017-03-27 |
* | Dungeons: Use 'block' instead of 'brick' for nodebox stairs | paramat | 2017-03-05 |
* | Dungeons: Add nodebox stairs to desert and sandstone dungeons | paramat | 2017-01-26 |
* | Mapgen: Make mgv7 the default mapgen | paramat | 2016-12-12 |
* | Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags | paramat | 2016-08-04 |
* | Add MapSettingsManager and new mapgen setting script API functions | kwolekr | 2016-07-03 |
* | Mapgen: Refactor mapgen creation and management | kwolekr | 2016-07-03 |
* | Mapgen: Performance improvement and fixes for updateLiquid (#4065) | MillersMan | 2016-06-04 |
* | Biomes: Define and use biome_t for biome IDs | kwolekr | 2016-06-04 |
* | Change internal type for seeds to s32 | kwolekr | 2016-06-04 |
* | Mapgen: Combine dungeon generation code | kwolekr | 2016-05-27 |
* | Mapgen: Deduplicate common constructor code | kwolekr | 2016-05-27 |
* | Cavegen: Move V5-style caves to CavesNoiseIntersection | kwolekr | 2016-05-27 |
* | Fix MgStoneType and BiomeType enum names | kwolekr | 2016-05-27 |
* | Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves | kwolekr | 2016-05-27 |
* | Move biome calculation to BiomeGen | kwolekr | 2016-05-27 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 |
* | Mapgen: Add propagate_shadow bool to calcLighting | paramat | 2015-12-07 |
* | Mapgen: Add global 'decorations' flag | paramat | 2015-11-21 |
* | Add DISABLE_CLASS_COPY macro (and use it) | kwolekr | 2015-10-27 |
* | Decoration API: Add flag for placement on liquid surface | paramat | 2015-10-23 |
* | Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750 | paramat | 2015-09-07 |
* | Remove unused functions. | onkrot | 2015-08-16 |
* | Biome API: Increase heat and humidity noise spreads to 1000 | paramat | 2015-06-30 |
* | Mapgen objects: Enable heatmap and humidmap for all biome api mapgens | paramat | 2015-06-20 |
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
* | Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters | paramat | 2015-05-24 |
* | Split ObjDef/ObjDefManager out to objdef.cpp | kwolekr | 2015-05-18 |
* | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat | 2015-05-17 |
* | ObjDefManager: Set replacement object's handle info after calling set() | kwolekr | 2015-05-03 |
* | Biomes: Remove referenced biomes from Decorations on clear | kwolekr | 2015-04-16 |
* | ObjDefManager, Mapgen SAPI: Huge refactoring | kwolekr | 2015-03-31 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 |
* | Add core.register_schematic() and cache schematics on use | kwolekr | 2015-03-23 |
* | Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st... | kwolekr | 2015-03-20 |
* | Silence Clang warning | ShadowNinja | 2015-03-10 |
* | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M... | paramat | 2015-03-08 |
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 |
* | Fix mapgen using unitialised height map values | Craig Robbins | 2015-03-06 |
* | Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto... | Loic Blot | 2015-03-05 |