| Commit message (Expand) | Author | Age |
* | Biome API: Fix absent water decorations and dust, in deep water (#7470) | Paramat | 2018-06-21 |
* | Biome dust: Revert fix that added dust to mod structures (#7464) | Paramat | 2018-06-19 |
* | Mapgen flags: Add 'biomes' global mapgen flag (#7355) | Paramat | 2018-06-08 |
* | Biome dust placement: Improve comments, re-order some lines | Paramat | 2018-06-04 |
* | Biomemap: Simplify code of recent commit (#7398) | Paramat | 2018-06-02 |
* | Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393) | Paramat | 2018-06-02 |
* | Dungeons: Fix duplication of y limit parameters (#7359) | Paramat | 2018-05-20 |
* | Mapgen caves: Re-order generation to fix cavern bug | Paramat | 2018-04-29 |
* | Biome-defined dungeon nodes: Use faster biome calculation | paramat | 2018-04-26 |
* | Biome API / dungeons: Add biome-defined dungeon nodes | Paramat | 2018-04-07 |
* | Biome API / cavegen: Add definable cave liquid for a biome (#7192) | Paramat | 2018-04-05 |
* | VoxelArea: add_{x,y,z,p} must be static | Loic Blot | 2018-03-09 |
* | Biomes: Add 'min_pos'/'max_pos' xyz biome limits | paramat | 2018-03-09 |
* | Generate Notifier: Clear events once after all 'on generated' functions | paramat | 2018-03-03 |
* | SAO limits: Allow SAOs to exist outside the set 'mapgen limit' | paramat | 2018-02-26 |
* | Dungeons: Avoid generation in multiple liquid nodes and 'airlike' | paramat | 2018-02-13 |
* | Mapgen folder: Update and improve copyright information of files | paramat | 2018-01-15 |
* | Use std::vector instead of dynamic C-Array (#6744) | adrido | 2017-12-10 |
* | Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes | paramat | 2017-11-17 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |