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path: root/src/mapgen/mapgen.h
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* Caves: Fix shadowing of 'large_cave_depth' to avoid confusionparamat2019-11-23
* Move duplicated mapgen parameters to class MapgenBasic (#9134)Paramat2019-11-19
* Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat2019-11-18
* Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...Paramat2019-11-08
* Change some usages of "deprecated" to "obsolete" (#9062)random-geek2019-10-29
* Make Mapgen::spreadLight use a queue (#8838)DS2019-08-23
* Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)Paramat2019-07-25
* Document the deprecation of hardcoded cave liquids (#8692)Paramat2019-07-20
* Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat2019-06-30
* Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-01
* Fix commentsLoic Blot2019-03-31
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08
* Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-29
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
* Generate Notifier: Clear events once after all 'on generated' functionsparamat2018-03-03
* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-02-26
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Use std::vector instead of dynamic C-Array (#6744)adrido2017-12-10
* Move files to subdirectories (#6599)Vitaliy2017-11-08