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path: root/src/mapgen/mapgen_carpathian.cpp
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* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
| | | | | | | | | | Add new biome fields 'node_dungeon', 'node_dungeon_alt', 'node_dungeon_stair'. If 'node_dungeon' is not defined dungeons fall back to classic behaviour. Remove messy and imprecise dungeon material code from 'generateBiomes()'. Code deciding dungeon materials is now in 'generateDungeons()' and uses the biome at mapchunk centre for more precision. Remove hardcoded 'MG_STONE' types as long intended.
* Mgcarpathian: Fix spawn level calculation (#7212)Paramat2018-04-06
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* Mgcarpathian: Remove insignificant 'base' noise variation (#7209)Paramat2018-04-05
| | | | Was only +-1 node over a scale of thousands of nodes. Replace with 'base_level' parameter value.
* Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot2018-04-03
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* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02
| | | | | | | | | | | * Fix many issues reported by clang-tidy We have many issues in code related to some performance to float <-> double. Clang-tidy reported it in performance-type-promotion-in-math-fn I fixed many of them. It's not ready for a promote to blocking Also fix some value which should be const-ref
* Mgcarpathian: Mapgen loop optimisations. fabs() -> std::fabs()Paramat2018-03-29
| | | | | | | * Mgcarpathian: ZYX -> ZXY mapgen loop optimisation. * 'pow(n, 3)' to 'n * n * n' type optimisations. * fabs() -> std::fabs().
* Dungeons: Add Y limits in all mapgensparamat2018-02-20
| | | | Preserve the upper limit used in mgvalleys.
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
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* Move files to subdirectories (#6599)Vitaliy2017-11-08
* Move files around