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path: root/src/mapgen_fractal.h
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* Mapgen files: Update and correct copyright creditsparamat2017-05-26
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03
* Mapgen: Refactor mapgen creation and managementkwolekr2016-07-03
* Mapgen: Combine dungeon generation codekwolekr2016-05-27
* Mapgen: Deduplicate common constructor codekwolekr2016-05-27
* Mapgen: Remove calculateNoise from most mapgenskwolekr2016-05-27
* Mapgen: Combine generateBiomes, dustTopNodes, and generateCaveskwolekr2016-05-27
* Move biome calculation to BiomeGenkwolekr2016-05-27
* Mapgen: Make 3D noise tunnels' width settableparamat2016-04-28
* Mapgen: Optimise cave noises and tunnel excavationparamat2016-04-08
* FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat2016-02-09
* Mgfractal: Add 3D and 4D fractalsparamat2015-12-15
* Mgfractal: Move julia set selection into formula parameterparamat2015-11-23
* Mgfractal: Revert unnecessary duplication of parametersparamat2015-11-15
* Mgfractal: Create a choice of 4 mandelbrot formulasparamat2015-11-14
* Cavegen: Make mgfractal use mgv5 cavegenparamat2015-11-09
* Mgfractal: Add filler depth noiseparamat2015-10-29
* Mgfractal: Independent iterations and scale parametersparamat2015-10-24
* Mgfractal: Independant offset and slice params for mandelbrot and juliaparamat2015-10-11
* Fractal mapgen: Add seabed and large pseudorandom cavesparamat2015-10-07
* Mapgen: Add 4D fractal mapgenparamat2015-10-06