Commit message (Collapse) | Author | Age | |
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* | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat | 2014-12-20 |
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* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
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* | Clean up Noise macros | kwolekr | 2014-12-11 |
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* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
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* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
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* | Biomes: Make biome heat and humidity noise parameters user-configurable | kwolekr | 2014-12-09 |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | ||
* | Mapgen V5: Fix use of uninitialized value in ctor | kwolekr | 2014-12-07 |
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* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
| | | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | ||
* | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth ↵ | paramat | 2014-12-03 |
| | | | | of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack | ||
* | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat | 2014-11-20 |
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* | Mgv5 get ground level at point function. Fast spawn player version | paramat | 2014-11-20 |
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* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
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* | Mapgen v7: Fix uninitialized spflags | kwolekr | 2014-11-12 |
| | | | | Mapgen v5: Fix minor style issue | ||
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | ||
* | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat | 2014-11-09 |
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* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
blobs |