| Commit message (Expand) | Author | Age |
... | |
* | Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground... | paramat | 2015-01-23 |
* | Mapgen V5: Various improvements | paramat | 2015-01-18 |
* | Mapgen V5: Move cave generation from base terrain loop to optional function | paramat | 2015-01-11 |
* | Optionally specify propagateSunlight area in calcLighting | kwolekr | 2015-01-05 |
* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 |
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
* | Biome API: Add shore top and shore filler nodes, underwater node, water top n... | paramat | 2014-12-28 |
* | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat | 2014-12-20 |
* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
* | Clean up Noise macros | kwolekr | 2014-12-11 |
* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
* | Biomes: Make biome heat and humidity noise parameters user-configurable | kwolekr | 2014-12-09 |
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
* | Mapgen V5: Fix use of uninitialized value in ctor | kwolekr | 2014-12-07 |
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
* | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o... | paramat | 2014-12-03 |
* | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat | 2014-11-20 |
* | Mgv5 get ground level at point function. Fast spawn player version | paramat | 2014-11-20 |
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
* | Mapgen v7: Fix uninitialized spflags | kwolekr | 2014-11-12 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat | 2014-11-09 |
* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat | 2014-11-08 |