Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Mapgen V5: Various improvements | paramat | 2015-01-18 |
* | Mapgen V5: Move cave generation from base terrain loop to optional function | paramat | 2015-01-11 |
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
* | Mapgen V5: Fix use of uninitialized value in ctor | kwolekr | 2014-12-07 |
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
* | Mgv5 get ground level at point function. Fast spawn player version | paramat | 2014-11-20 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat | 2014-11-09 |
* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat | 2014-11-08 |