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path: root/src/mapgen_v5.h
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* Mapgen V5: Various improvementsparamat2015-01-18
* Mapgen V5: Move cave generation from base terrain loop to optional functionparamat2015-01-11
* MgV5/6/7: Generate dungeons above water levelparamat2015-01-01
* Fix some lingering code style issueskwolekr2014-12-29
* Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr2014-12-29
* Mapgens: Rename m_emerge to prevent name collisionskwolekr2014-12-12
* Mapgen V5: Fix use of uninitialized value in ctorkwolekr2014-12-07
* Rewrite generate notification mechanismkwolekr2014-12-06
* Mgv5 get ground level at point function. Fast spawn player versionparamat2014-11-20
* Add Generator Element Management frameworkkwolekr2014-11-12
* Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat2014-11-09
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-08