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mapgen_v6.h
Commit message (
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Author
Age
*
Respect game mapgen flags and save world noise params
ngosang
2015-03-07
*
Fix some lingering code style issues
kwolekr
2014-12-29
*
Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)
kwolekr
2014-12-29
*
Mapgens: Rename m_emerge to prevent name collisions
kwolekr
2014-12-12
*
Rewrite generate notification mechanism
kwolekr
2014-12-06
*
Fix warnings and other misc. minor changes
kwolekr
2014-11-14
*
Add Generator Element Management framework
kwolekr
2014-11-12
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
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Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
kwolekr
2013-12-07
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Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-17
*
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr
2013-05-19
*
Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...
kwolekr
2013-04-21
*
Add Ore infrastructure and l_register_ore()
kwolekr
2013-03-24
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Mapgen indev: float islands, larger far biomes
proller
2013-03-24
*
Add jungle grass to jungles
kwolekr
2013-03-17
*
Some minor cleanups from the last commit
kwolekr
2013-03-16
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initial mapgen indev version with farscale feature and huge caves
proller
2013-03-16
*
Re-add jungles, apple trees
kwolekr
2013-03-16
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Clean up Mapgen
kwolekr
2013-03-11
*
Re-add dungeons in new dungeongen.cpp
kwolekr
2013-03-10
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Make mapgen factory setup more elegant, add mapgen_v6.h
kwolekr
2013-01-23