Commit message (Collapse) | Author | Age | |
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* | Mgv6: Move global mapgen flag 'flat' into mgv6 spflags | paramat | 2015-11-13 |
| | | | | | Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented | ||
* | Mapgen: Use mapgen-specific names for constants in headers | paramat | 2015-10-09 |
| | | | | | Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7 | ||
* | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵ | paramat | 2015-05-26 |
| | | | | 0.5 persistence for humidity | ||
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
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* | Mgv6: Add optional snow biomes | paramat | 2015-04-12 |
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* | Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game | paramat | 2015-03-18 |
| | | | | | Desert stone above y = -32 not water_level Remove unused generateExperimental() | ||
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 |
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* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
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* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
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* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
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* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
| | | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | ||
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
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* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | ||
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | ||
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||
* | Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 | kwolekr | 2013-12-07 |
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* | Add minetest.get_mapgen_object to API | kwolekr | 2013-06-27 |
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* | Add initial Decoration support, many misc. improvements & modifications | kwolekr | 2013-06-17 |
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* | Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams | kwolekr | 2013-05-19 |
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* | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵ | kwolekr | 2013-04-21 |
| | | | | Mapgen V7 | ||
* | Add Ore infrastructure and l_register_ore() | kwolekr | 2013-03-24 |
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* | Mapgen indev: float islands, larger far biomes | proller | 2013-03-24 |
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* | Add jungle grass to jungles | kwolekr | 2013-03-17 |
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* | Some minor cleanups from the last commit | kwolekr | 2013-03-16 |
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* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
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* | Re-add jungles, apple trees | kwolekr | 2013-03-16 |
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* | Clean up Mapgen | kwolekr | 2013-03-11 |
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* | Re-add dungeons in new dungeongen.cpp | kwolekr | 2013-03-10 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr | 2013-01-23 |