| Commit message (Expand) | Author | Age |
* | Mgv7: Add optional floatlands, disabled by default | paramat | 2016-11-15 |
* | Add MapSettingsManager and new mapgen setting script API functions | kwolekr | 2016-07-03 |
* | Mapgen: Refactor mapgen creation and management | kwolekr | 2016-07-03 |
* | Mapgen: Combine dungeon generation code | kwolekr | 2016-05-27 |
* | Mapgen: Deduplicate common constructor code | kwolekr | 2016-05-27 |
* | Mapgen: Remove calculateNoise from most mapgens | kwolekr | 2016-05-27 |
* | Mapgen V7: Remove now-unused ridge heightmap | kwolekr | 2016-05-27 |
* | Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves | kwolekr | 2016-05-27 |
* | Move biome calculation to BiomeGen | kwolekr | 2016-05-27 |
* | Mapgen: Make 3D noise tunnels' width settable | paramat | 2016-04-28 |
* | Mgv7: Combine mountain terrain generation with base terrain generation | paramat | 2016-04-20 |
* | Mapgen: Optimise cave noises and tunnel excavation | paramat | 2016-04-08 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 |
* | Mapgen: Use mapgen-specific names for constants in headers | paramat | 2015-10-09 |
* | Mgv7: Auto-set lowest mountain generation level | paramat | 2015-07-08 |
* | Mgv7: Lower base of mountain generation to -112 and define constant | paramat | 2015-07-04 |
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
* | Biome API: Enable biome generation to lower world limit | paramat | 2015-06-15 |
* | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1... | paramat | 2015-05-23 |
* | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat | 2015-05-17 |
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
* | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat | 2015-03-12 |
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 |
* | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat | 2015-02-26 |
* | Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves | paramat | 2015-01-17 |
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
* | Mapgen V7: Huge rewrite, also tweaks to cavegen et al. | kwolekr | 2013-07-06 |
* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 |
* | Add minetest.get_mapgen_object to API | kwolekr | 2013-06-27 |
* | Math mapgen fix, ip show on connect, pathfinder segfault fix | proller | 2013-06-23 |
* | New math mapgen with fractal based worlds | proller | 2013-06-23 |
* | Add initial Decoration support, many misc. improvements & modifications | kwolekr | 2013-06-17 |
* | Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams | kwolekr | 2013-05-19 |
* | mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou... | kwolekr | 2013-04-21 |
* | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg... | kwolekr | 2013-04-21 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |