Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Mgv7: Auto-set lowest mountain generation level | paramat | 2015-07-08 |
| | | | | | Lowest level of base terrain determines mountain generation in mapchunk Change some positional function arguments from int to s16 | ||
* | Mgv7: Lower base of mountain generation to -112 and define constant | paramat | 2015-07-04 |
| | |||
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
| | |||
* | Biome API: Enable biome generation to lower world limit | paramat | 2015-06-15 |
| | | | | Decorations: Remove lower limit of water level for placement | ||
* | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = ↵ | paramat | 2015-05-23 |
| | | | | -192 for mgv5 deep oceans. Improve code | ||
* | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat | 2015-05-17 |
| | |||
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
| | |||
* | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat | 2015-03-12 |
| | |||
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 |
| | |||
* | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat | 2015-02-26 |
| | |||
* | Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves | paramat | 2015-01-17 |
| | |||
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
| | | | | | | Use/add stone_surface_max_y to speed-optimise/guide dungeon generation MgV7: Don't let mountain terrain chop dungeons at mapchunk borders Make mountain terrain update stone_surface_max_y for caves in mountains | ||
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
| | |||
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
| | |||
* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
| | |||
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
| | | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | ||
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | ||
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||
* | Mapgen V7: Huge rewrite, also tweaks to cavegen et al. | kwolekr | 2013-07-06 |
| | |||
* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 |
| | |||
* | Add minetest.get_mapgen_object to API | kwolekr | 2013-06-27 |
| | |||
* | Math mapgen fix, ip show on connect, pathfinder segfault fix | proller | 2013-06-23 |
| | |||
* | New math mapgen with fractal based worlds | proller | 2013-06-23 |
| | |||
* | Add initial Decoration support, many misc. improvements & modifications | kwolekr | 2013-06-17 |
| | |||
* | Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams | kwolekr | 2013-05-19 |
| | |||
* | mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y ↵ | kwolekr | 2013-04-21 |
| | | | | boundaries, remove growGrass() | ||
* | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵ | kwolekr | 2013-04-21 |
| | | | | Mapgen V7 | ||
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |