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mapgen_valleys.cpp
Commit message (
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Author
Age
*
Use member initialization list instead of the constructor's body (#6371)
Dharkael
2017-09-03
*
Code modernization: src/m* (part 3)
Loic Blot
2017-08-19
*
Modernize various files (src/m*) (#6267)
Loïc Blot
2017-08-18
*
Dungeons: Use biome 'node_stone' if normal stone types not detected
paramat
2017-07-30
*
VoxelManip cleanups (const ref, const move) + function removal (#6169)
Loïc Blot
2017-07-26
*
Biomes/decorations/ores: Make relative to 'water_level' setting
paramat
2017-07-11
*
Mapgen: Remove unnecessary 'this->' from constructors (#6069)
Paramat
2017-06-30
*
Mgvalleys: Use existing 'lava_max_height' value in CavesRandomWalk
paramat
2017-06-24
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
Mapgen files: Update and correct copyright credits
paramat
2017-05-26
*
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
paramat
2017-04-05
*
MapgenBasic: Add lava source as commonly used content (#5512)
Paramat
2017-04-04
*
Map generation limit: Make per-world
paramat
2017-03-27
*
Mgvalleys: Fix missing decorations and incorrect function order
paramat
2017-02-01
*
Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys
paramat
2016-12-14
*
Mgvalleys / cavegen: Place riverbed nodes under river water
paramat
2016-07-21
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Mgflat/fractal/v7/valleys: Denser 3D noise tunnels
paramat
2016-06-24
*
Mapgen: Optimize biomemap creation by combining with generateBiomes
kwolekr
2016-06-05
*
Biome API: Add per-biome riverbed material and depth
paramat
2016-06-05
*
Mapgen: Combine dungeon generation code
kwolekr
2016-05-27
*
Mapgen: Deduplicate common constructor code
kwolekr
2016-05-27
*
Mapgen: Remove calculateNoise from most mapgens
kwolekr
2016-05-27
*
Cavegen: Re-add small caves to CavesRandomWalk
kwolekr
2016-05-27
*
Cavegen: Remove CavesRandomWalk dependency on Mapgen
kwolekr
2016-05-27
*
Cavegen: Merge CaveV5 and CaveV7 into CavesRandomWalk
kwolekr
2016-05-27
*
Fix MgStoneType and BiomeType enum names
kwolekr
2016-05-27
*
Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves
kwolekr
2016-05-27
*
Move biome calculation to BiomeGen
kwolekr
2016-05-27
*
Mapgen: Make 3D noise tunnels' width settable
paramat
2016-04-28
*
Mgvalleys: Don't let cavegen place biome nodes everywhere
paramat
2016-04-12
*
Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
Mapgen: Fix light in tunnels at mapchunk borders
paramat
2016-03-14
*
Mgvalleys: Correct spawn problems
Duane Robertson
2016-03-04
*
Mgvalleys: Add Dry Riverbeds
Duane Robertson
2016-02-27
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
*
Mgvalleys: fix riverbeds below sea level
Duane Robertson
2016-02-02
*
Mgvalleys: use standard caves
Duane Robertson
2016-01-31
*
Correct overflowing rivers in Valleys mapgen.
Duane Robertson
2016-01-18
*
Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Duane Robertson
2016-01-16
*
Add Valleys mapgen.
Duane Robertson
2016-01-14