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mapgen_valleys.h
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Author
Age
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
Mapgen files: Update and correct copyright credits
paramat
2017-05-26
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MapgenBasic: Add lava source as commonly used content (#5512)
Paramat
2017-04-04
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Map generation limit: Make per-world
paramat
2017-03-27
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
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Mapgen: Refactor mapgen creation and management
kwolekr
2016-07-03
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Random misc. warning fixes and cleanups
kwolekr
2016-06-11
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Mapgen: Combine dungeon generation code
kwolekr
2016-05-27
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Mapgen: Deduplicate common constructor code
kwolekr
2016-05-27
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Cavegen: Move V5-style caves to CavesNoiseIntersection
kwolekr
2016-05-27
*
Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves
kwolekr
2016-05-27
*
Move biome calculation to BiomeGen
kwolekr
2016-05-27
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Mapgen: Make 3D noise tunnels' width settable
paramat
2016-04-28
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Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
*
Mgvalleys: use standard caves
Duane Robertson
2016-01-31
*
Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Duane Robertson
2016-01-16
*
Add Valleys mapgen.
Duane Robertson
2016-01-14