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* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-15
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-20
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19
* Change some rough/inappropriate language in comments (#9061)random-geek2019-10-24
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-10
* Abort when trying to set a not registered node (#7011)HybridDog2019-03-07
* mapnode: add const/noexcept (#8009)Vitaliy2018-12-22
* Make MapNode handle paramtype2≠leveled properly (#7958)Vitaliy2018-12-12
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Connected Nodeboxes: Add `disconnected` boxesThomas--S2018-01-03
* Real global textures (#6105)Vitaliy2017-10-15
* Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat2017-09-18
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19
* Code modernization: src/m* (part 3)Loic Blot2017-08-19
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* compressZlib: don't use a SharedBuffer but a raw u8 * pointerLoic Blot2017-07-27
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-06
* Remove deprecated code segments (#5891)Thomas--S2017-06-04
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-04
* Improved lightingDániel Juhász2016-10-27
* Fix connected nodes' selection boxes.Auke Kok2016-03-21
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12
* Mapnode: Replace rotateAlongYAxis with improved versionparamat2015-10-02
* Mapnode: Add rotateAlongYAxisFull supporting 24 facedirsparamat2015-09-22
* Change i++ to ++iDavid Jones2015-08-25
* RotateAlongYAxis: For facedir case, return if param2 >= 4paramat2015-05-03
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Optimise MapBlockMesh related functionsgregorycu2015-02-23
* Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @cele...Craig Robbins2015-02-10
* Fix facedir > 23 causes segfault in clientCraig Robbins2015-01-09
* Remove freezemelt (the remainder of proller nonsense)kwolekr2015-01-04
* Increase performance of getLight() by at least 2xCraig Robbins2014-12-10
* Optimise getTileInfo()Craig Robbins2014-11-21
* Custom collision boxes node property.RealBadAngel2014-10-19
* Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ...kwolekr2013-11-29
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
* Weather supportproller2013-07-27
* Leveled nodeboxproller2013-07-13
* Fix wallmounted rotations along Y axis for 90 and 270 degree caseskwolekr2013-07-08
* Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr2013-07-08
* 6d facedirRealBadAngel2013-03-23
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-24