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path:
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mapnode.cpp
Commit message (
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Author
Age
...
*
better handling of unknown blocks on client
Perttu Ahola
2011-06-27
*
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
A very poor (but better than nothing) inventory icon for fences
Ciaran Gultnieks
2011-05-24
*
Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
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*
Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-24
*
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Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
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/
*
fixed a small memory leak in mapnode.cpp
Perttu Ahola
2011-05-21
*
Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
*
added cobblestone to the texture atlas
Perttu Ahola
2011-04-29
*
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
*
initial workings of the furnace
Perttu Ahola
2011-04-05
*
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
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initial chest metadata
Perttu Ahola
2011-04-04
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fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
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Node metadata framework
Perttu Ahola
2011-04-04
*
commit before some more radical changes
Perttu Ahola
2011-04-03
*
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
*
New way of determining the outcome of digging
Perttu Ahola
2011-02-14
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
some texture stuff
Perttu Ahola
2011-02-10
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work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
bug-fixin'
Perttu Ahola
2011-02-08
*
nicer looking water
Perttu Ahola
2011-02-04
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
*
a little backwards compatibility with coal
Perttu Ahola
2011-02-03
*
some tweaking
Perttu Ahola
2011-02-02
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
*
server builds now!
Perttu Ahola
2011-01-28
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
*
backing up some stuff
Perttu Ahola
2011-01-26
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
*
minecraft-like crafting
Perttu Ahola
2010-12-25
*
crafting system!
Perttu Ahola
2010-12-22
*
framework for modifying textures
Perttu Ahola
2010-12-20
*
before adding day/night lighting
Perttu Ahola
2010-12-18
*
added some missing files
Perttu Ahola
2010-12-14
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