| Commit message (Expand) | Author | Age |
* | Leveled nodebox: Change levels from 1/63rds to 1/64ths | paramat | 2018-06-03 |
* | Add hardware node coloring. Includes: | Dániel Juhász | 2017-01-23 |
* | Improve getPointedThing() (#4346) | Dániel Juhász | 2017-01-04 |
* | Improved lighting | Dániel Juhász | 2016-10-27 |
* | Fix connected nodes' selection boxes. | Auke Kok | 2016-03-21 |
* | Nodebox: Allow nodeboxes to "connect" | Auke Kok | 2016-03-12 |
* | Mapnode: Replace rotateAlongYAxis with improved version | paramat | 2015-10-02 |
* | Mapnode: Add rotateAlongYAxisFull supporting 24 facedirs | paramat | 2015-09-22 |
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | RotateAlongYAxis: For facedir case, return if param2 >= 4 | paramat | 2015-05-03 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Optimise MapBlockMesh related functions | gregorycu | 2015-02-23 |
* | Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @cele... | Craig Robbins | 2015-02-10 |
* | Fix facedir > 23 causes segfault in client | Craig Robbins | 2015-01-09 |
* | Remove freezemelt (the remainder of proller nonsense) | kwolekr | 2015-01-04 |
* | Increase performance of getLight() by at least 2x | Craig Robbins | 2014-12-10 |
* | Optimise getTileInfo() | Craig Robbins | 2014-11-21 |
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
* | Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ... | kwolekr | 2013-11-29 |
* | Better snow fall, finite liquid transform, leveled nodes api | proller | 2013-07-28 |
* | Weather support | proller | 2013-07-27 |
* | Leveled nodebox | proller | 2013-07-13 |
* | Fix wallmounted rotations along Y axis for 90 and 270 degree cases | kwolekr | 2013-07-08 |
* | Decoration: Handle facedir and wallmounted param2types with schematic rotation | kwolekr | 2013-07-08 |
* | 6d facedir | RealBadAngel | 2013-03-23 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | darkrose should work at a nuclear power plant. | Perttu Ahola | 2012-07-24 |
* | Fix map deserialization and remove old serialization code | Perttu Ahola | 2012-07-23 |
* | Increase node id/param0 to 16 bits, leaving param2 always with 8 bits | darkrose | 2012-07-23 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa... | Kahrl | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | MapNode constructor to allow ndef+name | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 |
* | Make CONTENT_IGNORE to not block the view when occlusion culling | Perttu Ahola | 2011-11-03 |
* | Automate texture listing for texture atlas making | Perttu Ahola | 2011-10-18 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
* | lava! | Perttu Ahola | 2011-08-15 |