summaryrefslogtreecommitdiff
path: root/src/mapnode.cpp
Commit message (Collapse)AuthorAge
...
* lava!Perttu Ahola2011-08-15
|
* Added MaterialItem conversion from old content type namespace to newPerttu Ahola2011-07-31
|
* extended content-type rangePerttu Ahola2011-07-23
|
* Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ↵Perttu Ahola2011-07-22
| | | | already fucked up maps are now loaded correctly.
* Fixed small error in mapnode.cpp (didn't cause any harm though)Perttu Ahola2011-07-22
|
* initial steps in doing content type extensionPerttu Ahola2011-07-02
|
* fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-27
|
* better handling of unknown blocks on clientPerttu Ahola2011-06-27
|
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-17
| | | | content_mapblock.{h,cpp}
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
|
* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
|\
| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
| |
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
|/
* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
|
* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
|
* added cobblestone to the texture atlasPerttu Ahola2011-04-29
|
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
|
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* initial workings of the furnacePerttu Ahola2011-04-05
|
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-05
|
* initial chest metadataPerttu Ahola2011-04-04
|
* fully implemented the sign with the new frameworkPerttu Ahola2011-04-04
|
* Node metadata frameworkPerttu Ahola2011-04-04
|
* commit before some more radical changesPerttu Ahola2011-04-03
|
* Some fiddling around with fog... not much changedPerttu Ahola2011-02-14
|
* New way of determining the outcome of diggingPerttu Ahola2011-02-14
|
* new texture stuff quite workingPerttu Ahola2011-02-11
|
* some texture stuffPerttu Ahola2011-02-10
|
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
|
* bug-fixin'Perttu Ahola2011-02-08
|
* nicer looking waterPerttu Ahola2011-02-04
|
* all kinds of tweaking and fixingPerttu Ahola2011-02-04
|
* a little backwards compatibility with coalPerttu Ahola2011-02-03
|
* some tweakingPerttu Ahola2011-02-02
|
* This map generator is starting to look pretty good now... also, disabled ↵Perttu Ahola2011-02-01
| | | | loading player position from disk because map is regenerated always.
* server builds now!Perttu Ahola2011-01-28
|
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
|
* backing up some stuffPerttu Ahola2011-01-26
|
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
|
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
|
* old water removed, some fixes here and therePerttu Ahola2011-01-17
|
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
|
* minecraft-like craftingPerttu Ahola2010-12-25
|
* crafting system!Perttu Ahola2010-12-22
|
* framework for modifying texturesPerttu Ahola2010-12-20
|
* before adding day/night lightingPerttu Ahola2010-12-18
| | | | | --HG-- rename : data/light.png => data/cloud.png
* added some missing filesPerttu Ahola2010-12-14