| Commit message (Expand) | Author | Age |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa... | Kahrl | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | Node place/dig Lua callbacks | Perttu Ahola | 2011-11-29 |
* | MapNode constructor to allow ndef+name | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Clean headers a bit | Perttu Ahola | 2011-11-29 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 |
* | Make water invisible next to underwater glass | Perttu Ahola | 2011-11-05 |
* | ...Make the the server buildable again after the last commit | Perttu Ahola | 2011-10-18 |
* | Automate texture listing for texture atlas making | Perttu Ahola | 2011-10-18 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
* | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola | 2011-09-26 |
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| * | Adding (most) of the sapling functionality. It has yet to work, since MEET_OT... | Mark Holmquist | 2011-09-23 |
* | | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl | 2011-09-07 |
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* | Lava is now better visible inside water. (a crappy hack) | Perttu Ahola | 2011-08-23 |
* | Viscous fluids | Giuseppe Bilotta | 2011-08-16 |
* | Use defines for liquid levels | Giuseppe Bilotta | 2011-08-16 |
* | tuned lava/universal damage code | Perttu Ahola | 2011-08-15 |
* | lava! | Perttu Ahola | 2011-08-15 |
* | MapNode is a struct, not a class | Giuseppe Bilotta | 2011-08-05 |
* | Ladders implemented! | Mark Holmquist | 2011-08-01 |
* | Merge remote-tracking branch 'origin/upstream' | Nils Dagsson Moskopp | 2011-07-31 |
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| * | Fixed handling of inventory in creative mode (normal inventory is not trashed... | Perttu Ahola | 2011-07-30 |
* | | Merge remote-tracking branch 'origin/upstream' | Nils Dagsson Moskopp | 2011-07-30 |
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| * | merged jungle and bluish shadows | Perttu Ahola | 2011-07-23 |
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| | * | Jungle biome/whatever thing | Perttu Ahola | 2011-07-23 |
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| * | merged the content type extension and delta | Perttu Ahola | 2011-07-23 |
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| * | extended content-type range | Perttu Ahola | 2011-07-23 |
* | | * refactored liquid transformation code (has some flaws) | Felix Krause | 2011-07-18 |
* | | Merge branch 'upstream/master' | Nils Dagsson Moskopp | 2011-07-14 |
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| * | initial steps in doing content type extension | Perttu Ahola | 2011-07-02 |
| * | fixed bug in inventory textures caused from better handling of unknown blocks | Perttu Ahola | 2011-06-27 |
* | | * possibly improved water flow, by flyx86 | Nils Dagsson Moskopp | 2011-07-14 |
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* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola | 2011-06-17 |
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola | 2011-06-17 |
* | Merged CiaranG's fence and fixed two things | Perttu Ahola | 2011-05-24 |
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| * | Added fences (but still needs an icon or something to display in inventory) | Ciaran Gultnieks | 2011-05-24 |
* | | Some work-in-progress stuff and many comment updates | Perttu Ahola | 2011-05-22 |
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* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 |
* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 |
* | Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand | Perttu Ahola | 2011-05-03 |
* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |