Commit message (Collapse) | Author | Age | |
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* | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | 2015-03-07 |
| | | | | NDEBUG is defined), replace those usages with persistent alternatives | ||
* | Replace std::list by std::vector into ClientMap::updateDrawList, ↵ | Loic Blot | 2015-02-17 |
| | | | | | | Map::timerUpdate and ServerMap::save(). This will speedup the loop reading into those functions | ||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Fix client.h getting included on the server build | Perttu Ahola | 2012-03-31 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 |
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* | more reorganizing of map code | Perttu Ahola | 2011-06-26 |
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* | cleaned map stuff | Perttu Ahola | 2011-06-26 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | (import from temporary git repo) | ||
* | mapgen stuff | Perttu Ahola | 2011-02-05 |
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* | partly working chunk-based map generator (doesn't save properly, spawn is ↵ | Perttu Ahola | 2011-02-01 |
| | | | | pretty random) | ||
* | map generation framework under development... not quite operational at this ↵ | Perttu Ahola | 2011-01-30 |
| | | | | point. | ||
* | added dedicated server build without irrlicht | Perttu Ahola | 2010-12-19 |
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* | license stuff | Perttu Ahola | 2010-11-29 |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||
* | Initial files | Perttu Ahola | 2010-11-27 |