aboutsummaryrefslogtreecommitdiff
path: root/src/mapsector.cpp
Commit message (Collapse)AuthorAge
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
| | | | | | | | | | | | This is part 2 for 5f084cd98d7b3326b51320455364337539710efd Other improvements: * Use the defined ItemGroupList when used * make Client::checkPrivilege const * inline some trivial functions * Add ActiveObjectMap typedef * Add SettingsEntries typedef
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
| | | | Remove DTIME macro and its uses, too
* Add count based unload limit for mapblocksest312015-08-13
|
* For usages of assert() that are meant to persist in Release builds (when ↵Craig Robbins2015-03-07
| | | | NDEBUG is defined), replace those usages with persistent alternatives
* Replace std::list by std::vector into ClientMap::updateDrawList, ↵Loic Blot2015-02-17
| | | | | | Map::timerUpdate and ServerMap::save(). This will speedup the loop reading into those functions
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Fix client.h getting included on the server buildPerttu Ahola2012-03-31
|
* GameDef compilesPerttu Ahola2011-11-29
|
* more reorganizing of map codePerttu Ahola2011-06-26
|
* cleaned map stuffPerttu Ahola2011-06-26
|
* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* mapgen stuffPerttu Ahola2011-02-05
|
* partly working chunk-based map generator (doesn't save properly, spawn is ↵Perttu Ahola2011-02-01
| | | | pretty random)
* map generation framework under development... not quite operational at this ↵Perttu Ahola2011-01-30
| | | | point.
* added dedicated server build without irrlichtPerttu Ahola2010-12-19
|
* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Initial filesPerttu Ahola2010-11-27
357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_util.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_settings.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "cpp_api/s_async.h"
#include "serialization.h"
#include <json/json.h>
#include "cpp_api/s_security.h"
#include "porting.h"
#include "convert_json.h"
#include "debug.h"
#include "log.h"
#include "tool.h"
#include "filesys.h"
#include "settings.h"
#include "util/auth.h"
#include "util/base64.h"
#include "config.h"
#include "version.h"
#include "util/hex.h"
#include "util/sha1.h"
#include <algorithm>


// log([level,] text)
// Writes a line to the logger.
// The one-argument version logs to LL_NONE.
// The two-argument version accepts a log level.
// Either the special case "deprecated" for deprecation notices, or any specified in
// Logger::stringToLevel(name).
int ModApiUtil::l_log(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::string text;
	LogLevel level = LL_NONE;
	if (lua_isnone(L, 2)) {
		text = luaL_checkstring(L, 1);
	} else {
		std::string name = luaL_checkstring(L, 1);
		text = luaL_checkstring(L, 2);
		if (name == "deprecated") {
			log_deprecated(L, text, 2);
			return 0;
		}
		level = Logger::stringToLevel(name);
		if (level == LL_MAX) {
			warningstream << "Tried to log at unknown level '" << name
				<< "'.  Defaulting to \"none\"." << std::endl;
			level = LL_NONE;
		}
	}
	g_logger.log(level, text);
	return 0;
}

// get_us_time()
int ModApiUtil::l_get_us_time(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	lua_pushnumber(L, porting::getTimeUs());
	return 1;
}

// parse_json(str[, nullvalue])
int ModApiUtil::l_parse_json(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	const char *jsonstr = luaL_checkstring(L, 1);

	// Use passed nullvalue or default to nil
	int nullindex = 2;
	if (lua_isnone(L, nullindex)) {
		lua_pushnil(L);
		nullindex = lua_gettop(L);
	}

	Json::Value root;

	{
		std::istringstream stream(jsonstr);

		Json::CharReaderBuilder builder;
		builder.settings_["collectComments"] = false;
		std::string errs;

		if (!Json::parseFromStream(builder, stream, &root, &errs)) {
			errorstream << "Failed to parse json data " << errs << std::endl;
			size_t jlen = strlen(jsonstr);
			if (jlen > 100) {
				errorstream << "Data (" << jlen
					<< " bytes) printed to warningstream." << std::endl;
				warningstream << "data: \"" << jsonstr << "\"" << std::endl;
			} else {
				errorstream << "data: \"" << jsonstr << "\"" << std::endl;
			}
			lua_pushnil(L);
			return 1;
		}
	}

	if (!push_json_value(L, root, nullindex)) {
		errorstream << "Failed to parse json data, "
			<< "depth exceeds lua stack limit" << std::endl;
		errorstream << "data: \"" << jsonstr << "\"" << std::endl;
		lua_pushnil(L);
	}
	return 1;
}

// write_json(data[, styled]) -> string or nil and error message
int ModApiUtil::l_write_json(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	bool styled = false;
	if (!lua_isnone(L, 2)) {
		styled = readParam<bool>(L, 2);
		lua_pop(L, 1);
	}

	Json::Value root;
	try {
		read_json_value(L, root, 1);
	} catch (SerializationError &e) {
		lua_pushnil(L);
		lua_pushstring(L, e.what());
		return 2;
	}

	std::string out;
	if (styled) {
		out = root.toStyledString();
	} else {
		out = fastWriteJson(root);
	}
	lua_pushlstring(L, out.c_str(), out.size());
	return 1;
}

// get_dig_params(groups, tool_capabilities)
int ModApiUtil::l_get_dig_params(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	ItemGroupList groups;
	read_groups(L, 1, groups);
	ToolCapabilities tp = read_tool_capabilities(L, 2);
	push_dig_params(L, getDigParams(groups, &tp));
	return 1;
}

// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
int ModApiUtil::l_get_hit_params(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::unordered_map<std::string, int> groups;
	read_groups(L, 1, groups);
	ToolCapabilities tp = read_tool_capabilities(L, 2);
	if(lua_isnoneornil(L, 3))
		push_hit_params(L, getHitParams(groups, &tp));
	else
		push_hit_params(L, getHitParams(groups, &tp, readParam<float>(L, 3)));
	return 1;
}

// check_password_entry(name, entry, password)
int ModApiUtil::l_check_password_entry(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::string name = luaL_checkstring(L, 1);
	std::string entry = luaL_checkstring(L, 2);
	std::string password = luaL_checkstring(L, 3);

	if (base64_is_valid(entry)) {
		std::string hash = translate_password(name, password);
		lua_pushboolean(L, hash == entry);
		return 1;
	}

	std::string salt;
	std::string verifier;

	if (!decode_srp_verifier_and_salt(entry, &verifier, &salt)) {
		// invalid format
		warningstream << "Invalid password format for " << name << std::endl;
		lua_pushboolean(L, false);
		return 1;
	}
	std::string gen_verifier = generate_srp_verifier(name, password, salt);

	lua_pushboolean(L, gen_verifier == verifier);
	return 1;
}

// get_password_hash(name, raw_password)
int ModApiUtil::l_get_password_hash(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::string name = luaL_checkstring(L, 1);
	std::string raw_password = luaL_checkstring(L, 2);
	std::string hash = translate_password(name, raw_password);
	lua_pushstring(L, hash.c_str());
	return 1;
}

// is_yes(arg)
int ModApiUtil::l_is_yes(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	lua_getglobal(L, "tostring"); // function to be called
	lua_pushvalue(L, 1); // 1st argument
	lua_call(L, 1, 1); // execute function
	std::string str = readParam<std::string>(L, -1); // get result
	lua_pop(L, 1);

	bool yes = is_yes(str);
	lua_pushboolean(L, yes);
	return 1;
}

// get_builtin_path()
int ModApiUtil::l_get_builtin_path(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	std::string path = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM;
	lua_pushstring(L, path.c_str());

	return 1;
}

// get_user_path()
int ModApiUtil::l_get_user_path(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	std::string path = porting::path_user;
	lua_pushstring(L, path.c_str());

	return 1;
}

// compress(data, method, level)
int ModApiUtil::l_compress(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	size_t size;
	const char *data = luaL_checklstring(L, 1, &size);

	int level = -1;
	if (!lua_isnone(L, 3) && !lua_isnil(L, 3))
		level = readParam<float>(L, 3);

	std::ostringstream os;
	compressZlib(std::string(data, size), os, level);

	std::string out = os.str();

	lua_pushlstring(L, out.data(), out.size());
	return 1;
}

// decompress(data, method)
int ModApiUtil::l_decompress(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	size_t size;
	const char *data = luaL_checklstring(L, 1, &size);

	std::istringstream is(std::string(data, size));
	std::ostringstream os;
	decompressZlib(is, os);

	std::string out = os.str();

	lua_pushlstring(L, out.data(), out.size());
	return 1;
}

// encode_base64(string)
int ModApiUtil::l_encode_base64(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	size_t size;
	const char *data = luaL_checklstring(L, 1, &size);

	std::string out = base64_encode((const unsigned char *)(data), size);

	lua_pushlstring(L, out.data(), out.size());
	return 1;
}

// decode_base64(string)
int ModApiUtil::l_decode_base64(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	size_t size;
	const char *d = luaL_checklstring(L, 1, &size);
	const std::string data = std::string(d, size);

	if (!base64_is_valid(data))
		return 0;

	std::string out = base64_decode(data);

	lua_pushlstring(L, out.data(), out.size());
	return 1;
}

// mkdir(path)
int ModApiUtil::l_mkdir(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *path = luaL_checkstring(L, 1);
	CHECK_SECURE_PATH(L, path, true);
	lua_pushboolean(L, fs::CreateAllDirs(path));
	return 1;
}

// get_dir_list(path, is_dir)
int ModApiUtil::l_get_dir_list(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *path = luaL_checkstring(L, 1);
	bool list_all = !lua_isboolean(L, 2); // if its not a boolean list all
	bool list_dirs = readParam<bool>(L, 2); // true: list dirs, false: list files

	CHECK_SECURE_PATH(L, path, false);

	std::vector<fs::DirListNode> list = fs::GetDirListing(path);

	int index = 0;
	lua_newtable(L);

	for (const fs::DirListNode &dln : list) {
		if (list_all || list_dirs == dln.dir) {
			lua_pushstring(L, dln.name.c_str());
			lua_rawseti(L, -2, ++index);
		}
	}

	return 1;
}

// safe_file_write(path, content)
int ModApiUtil::l_safe_file_write(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *path = luaL_checkstring(L, 1);
	size_t size;
	const char *content = luaL_checklstring(L, 2, &size);

	CHECK_SECURE_PATH(L, path, true);

	bool ret = fs::safeWriteToFile(path, std::string(content, size));
	lua_pushboolean(L, ret);

	return 1;
}

// request_insecure_environment()
int ModApiUtil::l_request_insecure_environment(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	// Just return _G if security is disabled
	if (!ScriptApiSecurity::isSecure(L)) {
		lua_getglobal(L, "_G");
		return 1;
	}

	// We have to make sure that this function is being called directly by
	// a mod, otherwise a malicious mod could override this function and
	// steal its return value.
	lua_Debug info;
	// Make sure there's only one item below this function on the stack...
	if (lua_getstack(L, 2, &info)) {
		return 0;
	}
	FATAL_ERROR_IF(!lua_getstack(L, 1, &info), "lua_getstack() failed");
	FATAL_ERROR_IF(!lua_getinfo(L, "S", &info), "lua_getinfo() failed");
	// ...and that that item is the main file scope.
	if (strcmp(info.what, "main") != 0) {
		return 0;
	}

	// Get mod name
	lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
	if (!lua_isstring(L, -1)) {
		return 0;
	}

	// Check secure.trusted_mods
	std::string mod_name = readParam<std::string>(L, -1);
	std::string trusted_mods = g_settings->get("secure.trusted_mods");
	trusted_mods.erase(std::remove_if(trusted_mods.begin(),
			trusted_mods.end(), static_cast<int(*)(int)>(&std::isspace)),
			trusted_mods.end());
	std::vector<std::string> mod_list = str_split(trusted_mods, ',');
	if (std::find(mod_list.begin(), mod_list.end(), mod_name) ==
			mod_list.end()) {
		return 0;
	}

	// Push insecure environment
	lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_GLOBALS_BACKUP);
	return 1;
}

// get_version()
int ModApiUtil::l_get_version(lua_State *L)
{
	lua_createtable(L, 0, 3);
	int table = lua_gettop(L);

	lua_pushstring(L, PROJECT_NAME_C);
	lua_setfield(L, table, "project");

	lua_pushstring(L, g_version_string);
	lua_setfield(L, table, "string");

	if (strcmp(g_version_string, g_version_hash) != 0) {
		lua_pushstring(L, g_version_hash);
		lua_setfield(L, table, "hash");
	}

	return 1;
}

int ModApiUtil::l_sha1(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	size_t size;
	const char *data = luaL_checklstring(L, 1, &size);
	bool hex = !lua_isboolean(L, 2) || !readParam<bool>(L, 2);

	// Compute actual checksum of data
	std::string data_sha1;
	{
		SHA1 ctx;
		ctx.addBytes(data, size);
		unsigned char *data_tmpdigest = ctx.getDigest();
		data_sha1.assign((char*) data_tmpdigest, 20);
		free(data_tmpdigest);
	}

	if (hex) {
		std::string sha1_hex = hex_encode(data_sha1);
		lua_pushstring(L, sha1_hex.c_str());
	} else {
		lua_pushlstring(L, data_sha1.data(), data_sha1.size());
	}

	return 1;
}

void ModApiUtil::Initialize(lua_State *L, int top)
{
	API_FCT(log);

	API_FCT(get_us_time);

	API_FCT(parse_json);
	API_FCT(write_json);

	API_FCT(get_dig_params);
	API_FCT(get_hit_params);

	API_FCT(check_password_entry);
	API_FCT(get_password_hash);

	API_FCT(is_yes);

	API_FCT(get_builtin_path);
	API_FCT(get_user_path);

	API_FCT(compress);
	API_FCT(decompress);

	API_FCT(mkdir);
	API_FCT(get_dir_list);
	API_FCT(safe_file_write);

	API_FCT(request_insecure_environment);

	API_FCT(encode_base64);
	API_FCT(decode_base64);

	API_FCT(get_version);
	API_FCT(sha1);

	LuaSettings::create(L, g_settings, g_settings_path);
	lua_setfield(L, top, "settings");
}

void ModApiUtil::InitializeClient(lua_State *L, int top)
{
	API_FCT(log);

	API_FCT(get_us_time);

	API_FCT(parse_json);
	API_FCT(write_json);

	API_FCT(is_yes);

	API_FCT(compress);
	API_FCT(decompress);

	API_FCT(encode_base64);
	API_FCT(decode_base64);

	API_FCT(get_version);
	API_FCT(sha1);
}

void ModApiUtil::InitializeAsync(lua_State *L, int top)
{
	API_FCT(log);

	API_FCT(get_us_time);

	API_FCT(parse_json);
	API_FCT(write_json);

	API_FCT(is_yes);

	API_FCT(get_builtin_path);
	API_FCT(get_user_path);

	API_FCT(compress);
	API_FCT(decompress);

	API_FCT(mkdir);
	API_FCT(get_dir_list);

	API_FCT(encode_base64);
	API_FCT(decode_base64);

	API_FCT(get_version);
	API_FCT(sha1);

	LuaSettings::create(L, g_settings, g_settings_path);
	lua_setfield(L, top, "settings");
}