summaryrefslogtreecommitdiff
path: root/src/materials.cpp
Commit message (Collapse)AuthorAge
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-29
|
* Fix MaterialProperties serialization (constant_time was missing)Perttu Ahola2011-11-29
|
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
|
* GameDef compilesPerttu Ahola2011-11-29
|
* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-29
|
* Tune the tool speed thingPerttu Ahola2011-11-29
|
* New kind of tool speed and wear calculation thingyPerttu Ahola2011-11-29
|
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
|
* extended content-type rangePerttu Ahola2011-07-23
|
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
|
* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
|
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* initial chest metadataPerttu Ahola2011-04-04
|
* commit before some more radical changesPerttu Ahola2011-04-03
|
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-02
|
* fully working i guessPerttu Ahola2011-02-11
|
* new texture stuff quite workingPerttu Ahola2011-02-11
|
* added sand to map generatorPerttu Ahola2011-02-04
|
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
|
* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-15
|
* builds on both platformsPerttu Ahola2010-12-25
|
* minecraft-like craftingPerttu Ahola2010-12-25