Commit message (Expand) | Author | Age | |
---|---|---|---|
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 |
* | Fix structs being declared as classes | Giuseppe Bilotta | 2011-12-01 |
* | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | 2011-11-29 |
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | New kind of tool speed and wear calculation thingy | Perttu Ahola | 2011-11-29 |
* | extended content-type range | Perttu Ahola | 2011-07-23 |
* | Updated comments | Perttu Ahola | 2011-06-17 |
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola | 2011-06-17 |
* | better debug output in segfaults and stack overflows in windows | Perttu Ahola | 2010-12-27 |
* | minecraft-like crafting | Perttu Ahola | 2010-12-25 |