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mg_schematic.cpp
Commit message (
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Author
Age
*
Schematics: Add per-node force placement option
kwolekr
2015-05-09
*
Tests: Add schematic unittests
kwolekr
2015-05-08
*
Schematics: Add indent-with-space option for schematic Lua table serialization
kwolekr
2015-05-07
*
NodeResolver: Remove NodeResolveMethod
kwolekr
2015-05-07
*
Fix build since: "Remove referenced schematics from Decorations on clear"
est31
2015-04-17
*
Schematics: Remove referenced schematics from Decorations on clear
kwolekr
2015-04-17
*
Fix build for < C++11 since last commit
est31
2015-04-17
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Schematics: Reorganize (de)serialization and add Lua serialization API
kwolekr
2015-04-13
*
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-31
*
Schematics: Error if unable to open file
kwolekr
2015-03-23
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
*
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-12
*
Fix compiler warning (signed vs. unsigned)
Craig Robbins
2014-12-08
*
Schematics: Fix minetest.place_schematic() when defined by a Lua table
kwolekr
2014-12-06
*
Add Generator Element Management framework
kwolekr
2014-11-12
*
Split up mapgen.cpp
kwolekr
2014-11-01