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path: root/src/mg_schematic.cpp
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* Mapgen files: Update and correct copyright creditsparamat2017-05-26
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-11
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
* mg_schematic: fix leak in lua API, and small cleanupest312016-03-30
* Schematics: Add core.place_schematic_on_vmanip APIkwolekr2015-11-05
* Mapnode: Replace rotateAlongYAxis with improved versionparamat2015-10-02
* Mapnode: Add rotateAlongYAxisFull supporting 24 facedirsparamat2015-09-22
* Schematics: Fix probability values for .mts version 1kwolekr2015-05-15
* Schematics: Add per-node force placement optionkwolekr2015-05-09
* Tests: Add schematic unittestskwolekr2015-05-08
* Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-07
* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-07
* Fix build since: "Remove referenced schematics from Decorations on clear"est312015-04-17
* Schematics: Remove referenced schematics from Decorations on clearkwolekr2015-04-17
* Fix build for < C++11 since last commitest312015-04-17
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-16
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-13
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31
* Schematics: Error if unable to open filekwolekr2015-03-23
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-05
* Set fallback content if resolving content vector requires everythingkwolekr2014-12-27
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-27
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-12
* Fix compiler warning (signed vs. unsigned)Craig Robbins2014-12-08
* Schematics: Fix minetest.place_schematic() when defined by a Lua tablekwolekr2014-12-06
* Add Generator Element Management frameworkkwolekr2014-11-12
* Split up mapgen.cppkwolekr2014-11-01