summaryrefslogtreecommitdiff
path: root/src/mineral.cpp
Commit message (Collapse)AuthorAge
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-21
| | | | texture_path setting.
* fully working i guessPerttu Ahola2011-02-11
|
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
|
* server builds now!Perttu Ahola2011-01-28
|
* server might build nowPerttu Ahola2011-01-28
|
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28