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* Fix more clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-03
* Code modernization: src/m* (part 3)Loic Blot2017-08-19
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot2017-07-26
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18
* [CSM] Add function to set minimap shape (#5569)bigfoot5472017-04-14
* Some performance optimizations (#5424)Loïc Blot2017-03-22
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16
* Minimap: Optimisenumber Zero2017-03-11
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Cleanup some header inclusions to improve compilation timesLoic Blot2017-01-11
* Minimap: show player markersRealBadAngel2016-02-19
* Fix misc. MinGW and Valgrind warningskwolekr2015-11-08
* Refactor loggingShadowNinja2015-10-14
* Clean up threadingShadowNinja2015-08-23
* Fix intlGUIEditBox leak and uninitialized value in Mapper (reported by valgrind)Kahrl2015-08-10
* Fixed minimap memory leakBřetislav Štec2015-07-27
* Clean-up Minimap codekwolekr2015-07-08
* Defer minimap update when shape changedest312015-06-30
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-29
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-28
* Minimap updateRealBadAngel2015-06-28
* Remove busy polling inside minimap threadest312015-06-27
* Add minimap featureRealBadAngel2015-06-27