Commit message (Collapse) | Author | Age | |
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* | Android: Implement Autohiding button bars to cleanup screen | Sapier | 2015-12-18 |
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* | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | 2014-10-24 |
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* | Add support for Android 2.3+ | sapier | 2014-06-29 |
| | | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | ||
* | Actually pause singleplayer game in pause menu and use lower maximum FPS in it | Perttu Ahola | 2014-01-06 |
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* | GUIFormSpecMenu focus fixes | Kahrl | 2013-08-19 |
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* | Call m_menumgr->deletingMenu from quitMenu in addition to destructor | Kahrl | 2013-06-03 |
| | | | | | | | This fixes the bug where noMenuActive() keeps returning false after closing a menu until the mouse is moved, rendering the keyboard unusable (the_game calls input->clear() every frame when noMenuActive() is false). | ||
* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Crude tab test in main menu (requires gui redesign for the additional tabs) | Perttu Ahola | 2012-03-13 |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 |
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* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 |
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* | work-in-progress gui system updating + some settings system updating | Perttu Ahola | 2010-12-23 |
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* | redoing gui stuff | Perttu Ahola | 2010-12-23 |