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path: root/src/mods.h
Commit message (Expand)AuthorAge
* Remove ugly curl struct pointer from jsonFetchValue signaturesapier2014-06-19
* Pass arguments by referenceSelat2014-03-12
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Add support for modstore screenshotssapier2013-07-22
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-03
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Improve behaviour for empty modpacks and when no mods at all are installed:Jürgen Doser2013-01-22
* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
* Optimize headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Add minetest.get_modpath(modname)Perttu Ahola2011-12-11
* Better mod loading error handlingPerttu Ahola2011-12-03
'#n144'>144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "keycode.h"
#include "exceptions.h"
#include "settings.h"
#include "log.h"
#include "debug.h"
#include "util/hex.h"
#include "util/string.h"
#include "util/basic_macros.h"

class UnknownKeycode : public BaseException
{
public:
	UnknownKeycode(const char *s) :
		BaseException(s) {};
};

struct table_key {
	const char *Name;
	irr::EKEY_CODE Key;
	wchar_t Char; // L'\0' means no character assigned
	const char *LangName; // NULL means it doesn't have a human description
};

#define DEFINEKEY1(x, lang) /* Irrlicht key without character */ \
	{ #x, irr::x, L'\0', lang },
#define DEFINEKEY2(x, ch, lang) /* Irrlicht key with character */ \
	{ #x, irr::x, ch, lang },
#define DEFINEKEY3(ch) /* single Irrlicht key (e.g. KEY_KEY_X) */ \
	{ "KEY_KEY_" TOSTRING(ch), irr::KEY_KEY_ ## ch, (wchar_t) *TOSTRING(ch), TOSTRING(ch) },
#define DEFINEKEY4(ch) /* single Irrlicht function key (e.g. KEY_F3) */ \
	{ "KEY_F" TOSTRING(ch), irr::KEY_F ## ch, L'\0', "F" TOSTRING(ch) },
#define DEFINEKEY5(ch) /* key without Irrlicht keycode */ \
	{ ch, irr::KEY_KEY_CODES_COUNT, (wchar_t) *ch, ch },

#define N_(text) text

static const struct table_key table[] = {
	// Keys that can be reliably mapped between Char and Key
	DEFINEKEY3(0)
	DEFINEKEY3(1)
	DEFINEKEY3(2)
	DEFINEKEY3(3)
	DEFINEKEY3(4)
	DEFINEKEY3(5)
	DEFINEKEY3(6)
	DEFINEKEY3(7)
	DEFINEKEY3(8)
	DEFINEKEY3(9)
	DEFINEKEY3(A)
	DEFINEKEY3(B)
	DEFINEKEY3(C)
	DEFINEKEY3(D)
	DEFINEKEY3(E)
	DEFINEKEY3(F)
	DEFINEKEY3(G)
	DEFINEKEY3(H)
	DEFINEKEY3(I)
	DEFINEKEY3(J)
	DEFINEKEY3(K)
	DEFINEKEY3(L)
	DEFINEKEY3(M)
	DEFINEKEY3(N)
	DEFINEKEY3(O)
	DEFINEKEY3(P)
	DEFINEKEY3(Q)
	DEFINEKEY3(R)
	DEFINEKEY3(S)
	DEFINEKEY3(T)
	DEFINEKEY3(U)
	DEFINEKEY3(V)
	DEFINEKEY3(W)
	DEFINEKEY3(X)
	DEFINEKEY3(Y)
	DEFINEKEY3(Z)
	DEFINEKEY2(KEY_PLUS, L'+', "+")
	DEFINEKEY2(KEY_COMMA, L',', ",")
	DEFINEKEY2(KEY_MINUS, L'-', "-")
	DEFINEKEY2(KEY_PERIOD, L'.', ".")

	// Keys without a Char
	DEFINEKEY1(KEY_LBUTTON, N_("Left Button"))
	DEFINEKEY1(KEY_RBUTTON, N_("Right Button"))
	DEFINEKEY1(KEY_CANCEL, N_("Cancel"))
	DEFINEKEY1(KEY_MBUTTON, N_("Middle Button"))
	DEFINEKEY1(KEY_XBUTTON1, N_("X Button 1"))
	DEFINEKEY1(KEY_XBUTTON2, N_("X Button 2"))
	DEFINEKEY1(KEY_BACK, N_("Back"))
	DEFINEKEY1(KEY_TAB, N_("Tab"))
	DEFINEKEY1(KEY_CLEAR, N_("Clear"))
	DEFINEKEY1(KEY_RETURN, N_("Return"))
	DEFINEKEY1(KEY_SHIFT, N_("Shift"))
	DEFINEKEY1(KEY_CONTROL, N_("Control"))
	DEFINEKEY1(KEY_MENU, N_("Menu"))
	DEFINEKEY1(KEY_PAUSE, N_("Pause"))
	DEFINEKEY1(KEY_CAPITAL, N_("Caps Lock"))
	DEFINEKEY1(KEY_SPACE, N_("Space"))
	DEFINEKEY1(KEY_PRIOR, N_("Prior"))
	DEFINEKEY1(KEY_NEXT, N_("Next"))
	DEFINEKEY1(KEY_END, N_("End"))
	DEFINEKEY1(KEY_HOME, N_("Home"))
	DEFINEKEY1(KEY_LEFT, N_("Left"))
	DEFINEKEY1(KEY_UP, N_("Up"))
	DEFINEKEY1(KEY_RIGHT, N_("Right"))
	DEFINEKEY1(KEY_DOWN, N_("Down"))
	DEFINEKEY1(KEY_SELECT, N_("Select"))
	DEFINEKEY1(KEY_PRINT, N_("Print"))
	DEFINEKEY1(KEY_EXECUT, N_("Execute"))
	DEFINEKEY1(KEY_SNAPSHOT, N_("Snapshot"))
	DEFINEKEY1(KEY_INSERT, N_("Insert"))
	DEFINEKEY1(KEY_DELETE, N_("Delete"))
	DEFINEKEY1(KEY_HELP, N_("Help"))
	DEFINEKEY1(KEY_LWIN, N_("Left Windows"))
	DEFINEKEY1(KEY_RWIN, N_("Right Windows"))
	DEFINEKEY1(KEY_NUMPAD0, N_("Numpad 0")) // These are not assigned to a char
	DEFINEKEY1(KEY_NUMPAD1, N_("Numpad 1")) // to prevent interference with KEY_KEY_[0-9].
	DEFINEKEY1(KEY_NUMPAD2, N_("Numpad 2"))
	DEFINEKEY1(KEY_NUMPAD3, N_("Numpad 3"))
	DEFINEKEY1(KEY_NUMPAD4, N_("Numpad 4"))
	DEFINEKEY1(KEY_NUMPAD5, N_("Numpad 5"))
	DEFINEKEY1(KEY_NUMPAD6, N_("Numpad 6"))
	DEFINEKEY1(KEY_NUMPAD7, N_("Numpad 7"))
	DEFINEKEY1(KEY_NUMPAD8, N_("Numpad 8"))
	DEFINEKEY1(KEY_NUMPAD9, N_("Numpad 9"))
	DEFINEKEY1(KEY_MULTIPLY, N_("Numpad *"))
	DEFINEKEY1(KEY_ADD, N_("Numpad +"))
	DEFINEKEY1(KEY_SEPARATOR, N_("Numpad ."))
	DEFINEKEY1(KEY_SUBTRACT, N_("Numpad -"))
	DEFINEKEY1(KEY_DECIMAL, NULL)
	DEFINEKEY1(KEY_DIVIDE, N_("Numpad /"))
	DEFINEKEY4(1)
	DEFINEKEY4(2)
	DEFINEKEY4(3)
	DEFINEKEY4(4)
	DEFINEKEY4(5)
	DEFINEKEY4(6)
	DEFINEKEY4(7)
	DEFINEKEY4(8)
	DEFINEKEY4(9)
	DEFINEKEY4(10)
	DEFINEKEY4(11)
	DEFINEKEY4(12)
	DEFINEKEY4(13)
	DEFINEKEY4(14)
	DEFINEKEY4(15)
	DEFINEKEY4(16)
	DEFINEKEY4(17)
	DEFINEKEY4(18)
	DEFINEKEY4(19)
	DEFINEKEY4(20)
	DEFINEKEY4(21)
	DEFINEKEY4(22)
	DEFINEKEY4(23)
	DEFINEKEY4(24)
	DEFINEKEY1(KEY_NUMLOCK, N_("Num Lock"))
	DEFINEKEY1(KEY_SCROLL, N_("Scroll Lock"))
	DEFINEKEY1(KEY_LSHIFT, N_("Left Shift"))
	DEFINEKEY1(KEY_RSHIFT, N_("Right Shift"))
	DEFINEKEY1(KEY_LCONTROL, N_("Left Control"))
	DEFINEKEY1(KEY_RCONTROL, N_("Right Control"))
	DEFINEKEY1(KEY_LMENU, N_("Left Menu"))
	DEFINEKEY1(KEY_RMENU, N_("Right Menu"))

	// Rare/weird keys
	DEFINEKEY1(KEY_KANA, "Kana")
	DEFINEKEY1(KEY_HANGUEL, "Hangul")
	DEFINEKEY1(KEY_HANGUL, "Hangul")
	DEFINEKEY1(KEY_JUNJA, "Junja")
	DEFINEKEY1(KEY_FINAL, "Final")
	DEFINEKEY1(KEY_KANJI, "Kanji")
	DEFINEKEY1(KEY_HANJA, "Hanja")
	DEFINEKEY1(KEY_ESCAPE, N_("IME Escape"))
	DEFINEKEY1(KEY_CONVERT, N_("IME Convert"))
	DEFINEKEY1(KEY_NONCONVERT, N_("IME Nonconvert"))
	DEFINEKEY1(KEY_ACCEPT, N_("IME Accept"))
	DEFINEKEY1(KEY_MODECHANGE, N_("IME Mode Change"))
	DEFINEKEY1(KEY_APPS, N_("Apps"))
	DEFINEKEY1(KEY_SLEEP, N_("Sleep"))
#if !(IRRLICHT_VERSION_MAJOR <= 1 && IRRLICHT_VERSION_MINOR <= 7 && IRRLICHT_VERSION_REVISION < 3)
	DEFINEKEY1(KEY_OEM_1, "OEM 1") // KEY_OEM_[0-9] and KEY_OEM_102 are assigned to multiple
	DEFINEKEY1(KEY_OEM_2, "OEM 2") // different chars (on different platforms too) and thus w/o char
	DEFINEKEY1(KEY_OEM_3, "OEM 3")
	DEFINEKEY1(KEY_OEM_4, "OEM 4")
	DEFINEKEY1(KEY_OEM_5, "OEM 5")
	DEFINEKEY1(KEY_OEM_6, "OEM 6")
	DEFINEKEY1(KEY_OEM_7, "OEM 7")
	DEFINEKEY1(KEY_OEM_8, "OEM 8")
	DEFINEKEY1(KEY_OEM_AX, "OEM AX")
	DEFINEKEY1(KEY_OEM_102, "OEM 102")
#endif
	DEFINEKEY1(KEY_ATTN, "Attn")
	DEFINEKEY1(KEY_CRSEL, "CrSel")
	DEFINEKEY1(KEY_EXSEL, "ExSel")
	DEFINEKEY1(KEY_EREOF, N_("Erase EOF"))
	DEFINEKEY1(KEY_PLAY, N_("Play"))
	DEFINEKEY1(KEY_ZOOM, N_("Zoom"))
	DEFINEKEY1(KEY_PA1, "PA1")
	DEFINEKEY1(KEY_OEM_CLEAR, N_("OEM Clear"))

	// Keys without Irrlicht keycode
	DEFINEKEY5("!")
	DEFINEKEY5("\"")
	DEFINEKEY5("#")
	DEFINEKEY5("$")
	DEFINEKEY5("%")
	DEFINEKEY5("&")
	DEFINEKEY5("'")
	DEFINEKEY5("(")
	DEFINEKEY5(")")
	DEFINEKEY5("*")
	DEFINEKEY5("/")
	DEFINEKEY5(":")
	DEFINEKEY5(";")
	DEFINEKEY5("<")
	DEFINEKEY5("=")
	DEFINEKEY5(">")
	DEFINEKEY5("?")
	DEFINEKEY5("@")
	DEFINEKEY5("[")
	DEFINEKEY5("\\")
	DEFINEKEY5("]")
	DEFINEKEY5("^")
	DEFINEKEY5("_")
};

#undef N_


struct table_key lookup_keyname(const char *name)
{
	for (u16 i = 0; i < ARRLEN(table); i++) {
		if (strcmp(table[i].Name, name) == 0)
			return table[i];
	}

	throw UnknownKeycode(name);
}

struct table_key lookup_keykey(irr::EKEY_CODE key)
{
	for (u16 i = 0; i < ARRLEN(table); i++) {
		if (table[i].Key == key)
			return table[i];
	}

	std::ostringstream os;
	os << "<Keycode " << (int) key << ">";
	throw UnknownKeycode(os.str().c_str());
}

struct table_key lookup_keychar(wchar_t Char)
{
	for (u16 i = 0; i < ARRLEN(table); i++) {
		if (table[i].Char == Char)
			return table[i];
	}

	std::ostringstream os;
	os << "<Char " << hex_encode((char*) &Char, sizeof(wchar_t)) << ">";
	throw UnknownKeycode(os.str().c_str());
}

KeyPress::KeyPress() :
	Key(irr::KEY_KEY_CODES_COUNT),
	Char(L'\0'),
	m_name("")
{}

KeyPress::KeyPress(const char *name)
{
	if (strlen(name) == 0) {
		Key = irr::KEY_KEY_CODES_COUNT;
		Char = L'\0';
		m_name = "";
		return;
	} else if (strlen(name) <= 4) {
		// Lookup by resulting character
		int chars_read = mbtowc(&Char, name, 1);
		FATAL_ERROR_IF(chars_read != 1, "Unexpected multibyte character");
		try {
			struct table_key k = lookup_keychar(Char);
			m_name = k.Name;
			Key = k.Key;
			return;
		} catch (UnknownKeycode &e) {};
	} else {
		// Lookup by name
		m_name = name;
		try {
			struct table_key k = lookup_keyname(name);
			Key = k.Key;
			Char = k.Char;
			return;
		} catch (UnknownKeycode &e) {};
	}

	// It's not a known key, complain and try to do something
	Key = irr::KEY_KEY_CODES_COUNT;
	int chars_read = mbtowc(&Char, name, 1);
	FATAL_ERROR_IF(chars_read != 1, "Unexpected multibyte character");
	m_name = "";
	warningstream << "KeyPress: Unknown key '" << name << "', falling back to first char.";
}

KeyPress::KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character)
{
	if (prefer_character)
		Key = irr::KEY_KEY_CODES_COUNT;
	else
		Key = in.Key;
	Char = in.Char;

	try {
		if (valid_kcode(Key))
			m_name = lookup_keykey(Key).Name;
		else
			m_name = lookup_keychar(Char).Name;
	} catch (UnknownKeycode &e) {
		m_name = "";
	};
}

const char *KeyPress::sym() const
{
	return m_name.c_str();
}

const char *KeyPress::name() const
{
	if (m_name == "")
		return "";
	const char *ret;
	if (valid_kcode(Key))
		ret = lookup_keykey(Key).LangName;
	else
		ret = lookup_keychar(Char).LangName;
	return ret ? ret : "<Unnamed key>";
}

const KeyPress EscapeKey("KEY_ESCAPE");
const KeyPress CancelKey("KEY_CANCEL");
const KeyPress NumberKey[] = {
	KeyPress("0"), KeyPress("1"), KeyPress("2"), KeyPress("3"), KeyPress("4"),
	KeyPress("5"), KeyPress("6"), KeyPress("7"), KeyPress("8"), KeyPress("9")
};

/*
	Key config
*/

// A simple cache for quicker lookup
std::map<std::string, KeyPress> g_key_setting_cache;

KeyPress getKeySetting(const char *settingname)
{
	std::map<std::string, KeyPress>::iterator n;
	n = g_key_setting_cache.find(settingname);
	if(n != g_key_setting_cache.end())
		return n->second;

	KeyPress k(g_settings->get(settingname).c_str());
	g_key_setting_cache[settingname] = k;
	return k;
}

void clearKeyCache()
{
	g_key_setting_cache.clear();
}

irr::EKEY_CODE keyname_to_keycode(const char *name)
{
	return lookup_keyname(name).Key;
}