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path: root/src/network/networkprotocol.h
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* Make clipping of formspec elements more consistent (#9262)Hugues Ross2020-01-16
* Formspec: make bgcolor element less confusing and allow setting fullscreen co...DS2019-12-08
* Add z-index management to HUDPierre-Yves Rollo2019-12-06
* Formspec: draw order and clipping for all elements (#8740)DS2019-11-07
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* Built-in formspecs: Force version 1SmallJoker2019-09-14
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-14
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Implement adding velocity to player from Luasfan52019-08-10
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-07
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat2019-01-03
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Add protocol_version and supported package types to ContentDB urlsrubenwardy2018-07-29
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Connected Nodeboxes: Add `disconnected` boxesThomas--S2018-01-03
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-11
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-04
* Real global textures (#6105)Vitaliy2017-10-15
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert2017-09-14
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Network protocol documentation: Add 'can_zoom' to version 36paramat2017-09-05
* Bump minimal protocol version to 36 (#6319)SmallJoker2017-08-29
* Step height: Add as a player object propertyparamat2017-08-09
* Network protocol: Document settable player collisionbox (#6168)Paramat2017-07-25
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Fix the serialization error by ff73c7a (#5964)Rui2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix #5655 (#5658)red-0012017-04-26
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Soft node overlay (#5186)Dániel Juhász2017-04-21
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-19
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-10
* Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins2017-02-10
* Plantlike visual scale: Send sqrt(visual_scale) to old clientsparamat2017-01-30
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Remove client-side chat prediction. (#5055)red-0012017-01-17
* Move TileAnimation code to seperate filesfan52017-01-02