Commit message (Expand) | Author | Age | |
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* | Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache... | Loic Blot | 2015-03-05 |
* | Remove Queue class which uses std::list and use native std::queue | Loic Blot | 2015-03-05 |
* | ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for... | Loic Blot | 2015-03-04 |
* | We always know playerSAO when calling SendInventory. Using it instead of sear... | Loic Blot | 2015-03-04 |
* | Send Position packet on event, don't check it at each AsyncRunStep. | Loic Blot | 2015-03-04 |
* | Send Inventory packet on event, don't check it at each AsyncRunStep. | Loic Blot | 2015-03-04 |
* | Send Breath packet on event, don't check it at each AsyncRunStep | Loic Blot | 2015-03-03 |
* | Send Player HP when setHP (or a setHP caller) is called instead of looping an... | Loic Blot | 2015-03-03 |
* | Fix wrapDegrees family of functions | Craig Robbins | 2015-02-23 |
* | Move sha1.hpp and base64.hpp to util/ | Loic Blot | 2015-02-21 |
* | [Patch 2/4] Network rework: packet writing, sending and cleanups | Loic Blot | 2015-02-16 |