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* ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot2017-08-16
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* server.cpp: code modernizationLoic Blot2017-08-15
* Step height: Add as a player object propertyparamat2017-08-09
* Network protocol: Document settable player collisionbox (#6168)Paramat2017-07-25
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* C++11 cleanup inventorymanager (#6077)Vincent Glize2017-07-01
* C++11 cleanup on constructors dir network (#6021)Vincent Glize2017-06-21
* Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot2017-06-19
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Remove legacy content_abm.{cpp,h}Loïc Blot2017-06-14
* Fix the serialization error by ff73c7a (#5964)Rui2017-06-11
* Use thread_local instead from some static settings (#5955)Loïc Blot2017-06-11
* Sound: Add pitch option (#5960)Rui2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-06
* Remove old network code (#5921)red-0012017-06-06
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-26
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-19
* Add missing server sending rule for bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2Loic Blot2017-05-05
* Fading soungs: Fix client crash on older serversSmallJoker2017-05-03
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-29
* Fix #5655 (#5658)red-0012017-04-26
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Soft node overlay (#5186)Dániel Juhász2017-04-21
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-21
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20
* Fix MSVC build broken by 34d32ceSmallJoker2017-04-17
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* NetworkPacket: don't copy push std::string and std::wstringLoic Blot2017-04-14
* Fix wrong channel type in Client/Server CommandFactoriesLoic Blot2017-04-14
* Fix "error: ‘playerSAO’ was not declared"Auke Kok2017-04-06
* Fix spacingEkdohibs2017-04-06
* Fix problems when overriding the hand:Ekdohibs2017-04-06
* Fix multiple death messages (#5305)presstabstart2017-04-06
* Client handlers: Remove useless stringstream usage in two handlers (#5510)Loïc Blot2017-04-04
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-19
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-13
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-13
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13
* [CSM] Client side moddingLoic Blot2017-03-13
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-10