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Commit message (
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Author
Age
...
*
Add control information to player interacts (#4685)
raymoo
2016-11-12
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
*
Attached particle spawners
raymoo
2016-10-13
*
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-08
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
*
use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-06
*
Use more unordered_maps to improve performance in c++11 builds
Loic Blot
2016-10-06
*
Chat: new settings to prevent spam
Loic Blot
2016-10-05
*
Make plantlike drawtype more fun
Auke Kok
2016-08-26
*
Sapier's fix for the RESEND RELIABLE problem (#4170)
Robert Kiraly
2016-06-03
*
Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
*
Tolerate packet reordering in the early init process
est31
2016-05-22
*
Fix small formatting issue in SRP debug output
sfan5
2016-03-29
*
Clean up Strfnd
ShadowNinja
2016-03-19
*
Add option to not send pre v25 init packet
est31
2016-03-15
*
Much better API for auth.{cpp, h}
est31
2016-03-15
*
Fix player teleportation bug whilst sneaking
HybridDog
2016-03-14
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
*
GOTBLOCKS & DELETEBLOCKS: test packet size only once
nerzhul
2016-02-23
*
Backface culling: Ignore setting in tiledef from old servers.
Auke Kok
2016-01-23
*
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2016-01-09
*
Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...
gregorycu
2016-01-04
*
Prevent technically unsafe access with empty vector
gregorycu
2016-01-03
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Only allow players with shout to chat
est31
2015-11-13
*
Add server side ncurses terminal
est31
2015-11-06
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Fix how address is logged when a wrong password is supplied
Kahrl
2015-10-12
*
Remove redundant code in player interact handler
kwolekr
2015-10-04
*
Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-09-14
*
networkprotocol.h: remove "u16 command" from doc
est31
2015-09-10
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Remove unused function from connection.{cpp,h}
nerzhul
2015-08-15
*
Make NetworkPacket respect serialized string size limits
kwolekr
2015-08-10
*
Fix BufferedPacket race condition (fixes #2983)
kwolekr
2015-08-06
*
Fix critical vulnerabilities and bugs with NetworkPacket
kwolekr
2015-08-06
*
connection: Make assertions non-fatal for received data
kwolekr
2015-08-05
*
src/network/connection.h: Fix race condition
Břetislav Štec
2015-08-01
*
Fix srp.cpp:815 leak
est31
2015-07-27
*
Bump protocol to 26
est31
2015-07-24
*
Optional reconnect functionality
est31
2015-07-23
*
Ask auth handler to create auth when a default password is set
est31
2015-07-21
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
connection.cpp: remove unused constructor
Loic Blot
2015-07-14
*
Remove raw message output on AOM deserialization failure
kwolekr
2015-07-13
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