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Commit message (
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Author
Age
...
*
Fix small formatting issue in SRP debug output
sfan5
2016-03-29
*
Clean up Strfnd
ShadowNinja
2016-03-19
*
Add option to not send pre v25 init packet
est31
2016-03-15
*
Much better API for auth.{cpp, h}
est31
2016-03-15
*
Fix player teleportation bug whilst sneaking
HybridDog
2016-03-14
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
*
GOTBLOCKS & DELETEBLOCKS: test packet size only once
nerzhul
2016-02-23
*
Backface culling: Ignore setting in tiledef from old servers.
Auke Kok
2016-01-23
*
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2016-01-09
*
Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...
gregorycu
2016-01-04
*
Prevent technically unsafe access with empty vector
gregorycu
2016-01-03
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Only allow players with shout to chat
est31
2015-11-13
*
Add server side ncurses terminal
est31
2015-11-06
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Fix how address is logged when a wrong password is supplied
Kahrl
2015-10-12
*
Remove redundant code in player interact handler
kwolekr
2015-10-04
*
Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-09-14
*
networkprotocol.h: remove "u16 command" from doc
est31
2015-09-10
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Remove unused function from connection.{cpp,h}
nerzhul
2015-08-15
*
Make NetworkPacket respect serialized string size limits
kwolekr
2015-08-10
*
Fix BufferedPacket race condition (fixes #2983)
kwolekr
2015-08-06
*
Fix critical vulnerabilities and bugs with NetworkPacket
kwolekr
2015-08-06
*
connection: Make assertions non-fatal for received data
kwolekr
2015-08-05
*
src/network/connection.h: Fix race condition
Břetislav Štec
2015-08-01
*
Fix srp.cpp:815 leak
est31
2015-07-27
*
Bump protocol to 26
est31
2015-07-24
*
Optional reconnect functionality
est31
2015-07-23
*
Ask auth handler to create auth when a default password is set
est31
2015-07-21
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
connection.cpp: remove unused constructor
Loic Blot
2015-07-14
*
Remove raw message output on AOM deserialization failure
kwolekr
2015-07-13
*
Fix damage flash when damage disabled
kwolekr
2015-07-10
*
Use UTF-8 instead of narrow
est31
2015-07-08
*
Client: better m_proto_ver initialisation
est31
2015-07-07
*
Typo fix on previous @est31 commit
Loic Blot
2015-06-23
*
Small TOCLIENT_HELLO logging fix
est31
2015-06-23
*
Use actionstream instead of errorstream when failing to emerge player
Craig Davison
2015-06-23
*
Generic CAO cleanups and renames for clarification
est31
2015-06-20
*
Deny empty username early in the protocol
est31
2015-05-22
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
*
Lower log level for unexpected behaviour
est31
2015-05-19
*
Fix build since last commit
est31
2015-05-16
*
Finalize init packets and enable protocol v25
est31
2015-05-16
*
Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Stop NetworkPacket methods from producing bloated packets
Jay Arndt
2015-05-05
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