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Commit message (
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Author
Age
...
*
Network: Send IEEE floats (#7768)
SmallJoker
2018-12-13
*
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-12-04
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-11-28
*
CSM: Don't create the client script environment if CSM is disabled (#7874)
Paramat
2018-11-24
*
Add core.remove_detached_inventory (#7684)
SmallJoker
2018-10-10
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
*
Add protocol_version and supported package types to ContentDB urls
rubenwardy
2018-07-29
*
Fix build on gcc 5.0 (#7586)
zeuner
2018-07-26
*
Remove legacy client handling code.
Lars Hofhansl
2018-07-14
*
Fix bug setting channel window size.
Lars Hofhansl
2018-07-13
*
Ensure that legacy mode is correctly disabled.
Lars Hofhansl
2018-07-13
*
Formspecs: Remove accidental empty 'quit' field
SmallJoker
2018-07-10
*
Rename CSM flavours to restrictions
SmallJoker
2018-06-26
*
Fix rtt >= 0.0f assertion and free_move crash
SmallJoker
2018-06-24
*
RTT fixes (#7428)
you
2018-06-23
*
Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)
sfan5
2018-06-22
*
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-06-13
*
Formspec verification: Fix show_formspec inside callbacks (#7374)
SmallJoker
2018-05-26
*
Fix wrong channel number representation in logs (#7205)
SmallJoker
2018-04-18
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
*
Fix an alone if to be with a missing else
Loic Blot
2018-03-16
*
Mitigate formspec exploits by verifying that the formspec was shown to the us...
red-001
2018-02-18
*
Remove legacy chat network code. (#6954)
red-001
2018-02-17
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13
*
Connected Nodeboxes: Add `disconnected` boxes
Thomas--S
2018-01-03
*
Fix undefined behaviour on getting pointer to data in empty vector
nOOb3167
2017-12-22
*
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-11
*
Damage: Remove damage ignore timer
SmallJoker
2017-12-10
*
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
*
Inventory: Restrict access from too far away
SmallJoker
2017-11-24
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Initial Haiku support (#6568)
miqlas
2017-10-30
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
*
Fix strict_protocol_version_checking functionality after ee9a442
SmallJoker
2017-10-16
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
Loic Blot
2017-10-10
*
Travis: Update clang from 4.0 to 5.0 (#6467)
Loïc Blot
2017-10-09
*
Lint fix
Loic Blot
2017-09-27
*
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-27
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Fix compile error in openbsd (#6430)
jcalve
2017-09-20
*
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-15
*
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-14
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