| Commit message (Expand) | Author | Age |
* | Network: Delete copy constructor and use std::move instead (#11642) | SmallJoker | 2021-12-01 |
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
* | Fix item duplication if player dies during interact callback (alternative) (#... | sfan5 | 2021-10-25 |
* | Remove broken timeout behaviour | sfan5 | 2021-10-12 |
* | Fix player HP desync between client and server | savilli | 2021-10-12 |
* | Various code improvements | SmallJoker | 2021-09-27 |
* | Fix trivial typos | sfan5 | 2021-09-19 |
* | Shave off buffer copies in networking code (#11607) | sfan5 | 2021-09-17 |
* | Fix broken handling of NodemetaChanged packets | sfan5 | 2021-09-12 |
* | Make sure relevant std::stringstreams are set to binary | sfan5 | 2021-09-11 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
* | Remove redundant on_dieplayer calls | savilli | 2021-08-28 |
* | Joystick sensitivity for player movement (#11262) | NeroBurner | 2021-08-27 |
* | HUD: Reject and warn on invalid stat types (#11548) | SmallJoker | 2021-08-21 |
* | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | 2021-07-27 |
* | Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb... | Wuzzy | 2021-06-24 |
* | Block & report player self-interaction (#11137) | Lars Müller | 2021-03-30 |
* | Check for duplicate login in TOSERVER_INIT handler (#11017) | Elias Fleckenstein | 2021-03-19 |
* | Protect dropping from far node inventories | SmallJoker | 2021-03-07 |
* | Protect per-player detached inventory actions | SmallJoker | 2021-03-07 |
* | Clean up ClientEvent hudadd/hudchange internals | sfan5 | 2021-03-06 |
* | Fix hud_change and hud_remove after hud_add (#10997) | savilli | 2021-02-26 |
* | Server-side authority for attached players (#10952) | SmallJoker | 2021-02-15 |
* | Encode high codepoints as surrogates to safely transport wchar_t over network | sfan5 | 2021-02-02 |
* | Drop wide/narrow conversion functions | sfan5 | 2021-02-02 |
* | Server GotBlocks(): Lock clients to avoid multithreading issues | SmallJoker | 2021-02-02 |
* | Cache client IP in RemoteClient so it can always be retrieved (#10887) | sfan5 | 2021-01-31 |
* | Remove dead code (#10845) | rubenwardy | 2021-01-22 |
* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
* | Documentation for highest formspec_version[] and changelog (#10592) | DS | 2020-12-18 |
* | serverpackethandler: Minor log message fixes | sfan5 | 2020-11-12 |
* | Fix object interaction distance not being checked (#10547) | rubenwardy | 2020-11-09 |
* | Block attempts to connect to the client (#10589) | red-001 | 2020-11-02 |
* | Remove unused functions reported by cppcheck (#10463) | SmallJoker | 2020-10-05 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | (se)SerializeString: Include max length in the name | SmallJoker | 2020-10-01 |
* | Inventory: Protect Craft and Drop actions (#10353) | SmallJoker | 2020-09-07 |
* | Prevent interacting with items out of the hotbar (#10359) | Lejo | 2020-09-04 |
* | [2] Code cleanup in serverpackethandler (#9349) | HybridDog | 2020-09-01 |
* | Prevent players accessing inventories of other players (#10341) | Lars Müller | 2020-08-29 |
* | Complete Haiku platform support. (#10311) | David CARLIER | 2020-08-23 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Add PUT and DELETE request + specific method value to HTTP API (#9909) | Lejo | 2020-07-29 |
* | Replace std::list<session_t> in networking code (#10215) | sfan5 | 2020-07-23 |
* | Add reconnect button on error: Too many players (#9405) | Lejo | 2020-07-12 |
* | Formspec: Make dropdowns optionally return event based on index, not value (#... | v-rob | 2020-07-10 |
* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 |
* | Server pushing media at runtime (#9961) | sfan5 | 2020-06-13 |
* | Implement spawning particles with node texture appearance | sfan5 | 2020-05-23 |
* | Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) | sorcerykid | 2020-05-23 |