| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
| |
light, removed footprints
|
| |
|
| |
|
| |
|
|
|
|
| |
legacy_wallmounted
|
|
|
|
|
|
|
|
| |
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
|
|
|
|
| |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
|
|
|
| |
too (necessary for eg. crafting)
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
1) it was not used, 2) if it will be used, it won't need to do that anymore
|
| |
|
| |
|
| |
|
|
|
|
| |
(except in test.cpp)
|
| |
|
| |
|
| |
|
|
|
|
| |
texture, not read a new base
|
|
|
|
| |
interpreted when creating meshes
|
| |
|
|
|
|
| |
should
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
atlas making
|
|
|