| Commit message (Expand) | Author | Age |
... | |
* | Add liquid_renewable property. | Ilya Zhuravlev | 2012-09-07 |
* | Fix black display inside opaque water | Matthew I | 2012-08-31 |
* | Fix map deserialization and remove old serialization code | Perttu Ahola | 2012-07-23 |
* | Increment protocol version | Perttu Ahola | 2012-06-17 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Node placement client-side prediction | Perttu Ahola | 2012-06-10 |
* | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola | 2012-06-05 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
* | Allow group:groupname in ABM definition and implement minetest.hash_node_posi... | Perttu Ahola | 2012-03-31 |
* | Some serialization version stuff | Perttu Ahola | 2012-03-25 |
* | Add sound.dig | Perttu Ahola | 2012-03-24 |
* | Add sounds, tune things | Perttu Ahola | 2012-03-24 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 |
* | Unknown nodes can be dug | Perttu Ahola | 2012-03-19 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 |
* | itemgroup.h and ItemGroupList typedef | Perttu Ahola | 2012-03-10 |
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
* | Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa... | Kahrl | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola | 2011-12-04 |
* | Modify a commit in tooldef.cpp and nodedef.cpp | Perttu Ahola | 2011-12-04 |
* | Add serialization for node aliases to let client show inventory images correctly | Perttu Ahola | 2011-12-04 |
* | Node definition aliases | Perttu Ahola | 2011-12-03 |
* | Allow digging unknown nodes | Perttu Ahola | 2011-12-03 |
* | Fix non-fancy leaves not making faces with water | Perttu Ahola | 2011-12-01 |
* | Make non-fancy leaf texture to go in texture atlas too | Perttu Ahola | 2011-12-01 |
* | Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1)... | Perttu Ahola | 2011-12-01 |
* | Fix texture atlas not being created correctly | Perttu Ahola | 2011-12-01 |
* | Fix liquid source backface culling (was not turned off) | Perttu Ahola | 2011-11-29 |
* | Make node definitions available to Lua | Perttu Ahola | 2011-11-29 |
* | Add node definitions in Lua and do not use content_mapnode_init anymore (exce... | Kahrl | 2011-11-29 |
* | Modify CONTENT_AIR and CONTENT_IGNORE handling in nodedef.cpp | Perttu Ahola | 2011-11-29 |
* | Make liquid_alternative_* to be strings | Perttu Ahola | 2011-11-29 |
* | Store metadata as metadata name in node definition | Perttu Ahola | 2011-11-29 |
* | Add texture modifier [brighten and modify [toalpha to modify existing texture... | Perttu Ahola | 2011-11-29 |
* | Mess up with node definitions to make CONTENT_IGNORE be correctly interpreted... | Perttu Ahola | 2011-11-29 |
* | Optimize map generator for the dynamic content ids a bit | Perttu Ahola | 2011-11-29 |
* | Fix another silly mistake making CONTENT_IGNORE definition not being what it ... | Perttu Ahola | 2011-11-29 |
* | Improved MaterialItem (stores nodename) | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Add name field to ContentFeatures | Perttu Ahola | 2011-11-29 |
* | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | 2011-11-29 |
* | Move cook result properly to ContentFeatures | Perttu Ahola | 2011-11-29 |
* | Clean nodefeat and content_mapnode a bit | Perttu Ahola | 2011-11-29 |
* | Fix flowing water being always opaque | Perttu Ahola | 2011-11-29 |