| Commit message (Collapse) | Author | Age |
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after_destruct for quick skipping when a node does not have them
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GPLv2/later, by agreement of major contributors
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minetest.hash_node_position()
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light, removed footprints
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legacy_wallmounted
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- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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too (necessary for eg. crafting)
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1) it was not used, 2) if it will be used, it won't need to do that anymore
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(except in test.cpp)
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texture, not read a new base
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interpreted when creating meshes
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should
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