| Commit message (Expand) | Author | Age |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola | 2012-06-05 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
* | Allow group:groupname in ABM definition and implement minetest.hash_node_posi... | Perttu Ahola | 2012-03-31 |
* | Add sound.dig | Perttu Ahola | 2012-03-24 |
* | Add sounds, tune things | Perttu Ahola | 2012-03-24 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | itemgroup.h and ItemGroupList typedef | Perttu Ahola | 2012-03-10 |
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola | 2011-12-04 |
* | Node definition aliases | Perttu Ahola | 2011-12-03 |
* | Add node definitions in Lua and do not use content_mapnode_init anymore (exce... | Kahrl | 2011-11-29 |
* | Make liquid_alternative_* to be strings | Perttu Ahola | 2011-11-29 |
* | Store metadata as metadata name in node definition | Perttu Ahola | 2011-11-29 |
* | Optimize map generator for the dynamic content ids a bit | Perttu Ahola | 2011-11-29 |
* | Improved MaterialItem (stores nodename) | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Add name field to ContentFeatures | Perttu Ahola | 2011-11-29 |
* | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | 2011-11-29 |
* | Remove old comments | Perttu Ahola | 2011-11-29 |
* | Move cook result properly to ContentFeatures | Perttu Ahola | 2011-11-29 |
* | Clean nodefeat and content_mapnode a bit | Perttu Ahola | 2011-11-29 |
* | Fix flowing water being always opaque | Perttu Ahola | 2011-11-29 |
* | Node definitions transfer | Perttu Ahola | 2011-11-29 |
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
* | Clean more | Perttu Ahola | 2011-11-29 |
* | Prepare more for node definition serialization | Perttu Ahola | 2011-11-29 |
* | Better node texture generation | Perttu Ahola | 2011-11-29 |
* | Update inventory texture too | Perttu Ahola | 2011-11-29 |
* | Properly update textures in node definitions | Perttu Ahola | 2011-11-29 |
* | Make possible and do update textures in node definitions after late texture a... | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |