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path: root/src/nodedef.h
Commit message (Collapse)AuthorAge
* Optimize map generator for the dynamic content ids a bitPerttu Ahola2011-11-29
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* Improved MaterialItem (stores nodename)Perttu Ahola2011-11-29
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* Node definition namesPerttu Ahola2011-11-29
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* Add name field to ContentFeaturesPerttu Ahola2011-11-29
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* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-29
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* Remove old commentsPerttu Ahola2011-11-29
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* Move cook result properly to ContentFeaturesPerttu Ahola2011-11-29
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* Clean nodefeat and content_mapnode a bitPerttu Ahola2011-11-29
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* Fix flowing water being always opaquePerttu Ahola2011-11-29
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* Node definitions transferPerttu Ahola2011-11-29
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* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
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* Clean morePerttu Ahola2011-11-29
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* Prepare more for node definition serializationPerttu Ahola2011-11-29
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* Better node texture generationPerttu Ahola2011-11-29
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* Update inventory texture tooPerttu Ahola2011-11-29
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* Properly update textures in node definitionsPerttu Ahola2011-11-29
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* Make possible and do update textures in node definitions after late texture ↵Perttu Ahola2011-11-29
| | | | atlas making
* GameDef compilesPerttu Ahola2011-11-29