Commit message (Collapse) | Author | Age | |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Switch more stuff to use the logging thing and fix segfault on player leave ↵ | Perttu Ahola | 2011-10-16 |
| | | | | from server as introduced in a previous switch-to-logging commit | ||
* | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||
* | hopefully fixed old furnaces taking ridiculous amounts of cpu and halting ↵ | Perttu Ahola | 2011-06-16 |
| | | | | the server | ||
* | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵ | Perttu Ahola | 2011-05-31 |
| | | | | while no players are near it. | ||
* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
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* | fixed the bug of disabled removal of empty chests | Perttu Ahola | 2011-04-06 |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | ||
* | A more robust format for node metadata | Perttu Ahola | 2011-04-05 |
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* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
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* | Chests work now! | Perttu Ahola | 2011-04-04 |
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* | initial chest metadata | Perttu Ahola | 2011-04-04 |
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* | forgot some files | Perttu Ahola | 2011-04-04 |