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nodemetadata.cpp
Commit message (
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Author
Age
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Various style cleanups + unused code removal
est31
2015-09-19
*
Change i++ to ++i
David Jones
2015-08-25
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
*
Add core.find_nodes_with_meta() script API
kwolekr
2015-05-05
*
Fix NodeMetadataList loosing memory on deserialize due to invalid clear map c...
sapier
2015-01-17
*
Use std::string::empty() instead of size() where applicable
Anton
2014-12-12
*
serialize.h: use machine native byte swapping if available, fall-back to prev...
Rafael Reilova
2014-11-21
*
Add a limit to node meta data resolving recursion
ShadowNinja
2014-05-07
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
*
WIP node metadata, node timers
Kahrl
2012-06-03
*
Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them no...
Perttu Ahola
2011-12-01
*
Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
*
Add names to NodeMetadata
Perttu Ahola
2011-11-29
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
Switch more stuff to use the logging thing and fix segfault on player leave f...
Perttu Ahola
2011-10-16
*
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...
Perttu Ahola
2011-06-16
*
Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...
Perttu Ahola
2011-05-31
*
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
*
fixed the bug of disabled removal of empty chests
Perttu Ahola
2011-04-06
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
*
A more robust format for node metadata
Perttu Ahola
2011-04-05
*
initial workings of the furnace
Perttu Ahola
2011-04-05
*
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
*
Chests work now!
Perttu Ahola
2011-04-04
*
initial chest metadata
Perttu Ahola
2011-04-04
*
forgot some files
Perttu Ahola
2011-04-04