Commit message (Collapse) | Author | Age | |
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* | Do not serialize empty NodeMetadata | sfan5 | 2016-09-21 |
| | | | | | This commit fixes #4516, though note that this will gradually fix MapBlocks as they are used/modified and thus re-serialized. | ||
* | Various style cleanups + unused code removal | est31 | 2015-09-19 |
| | | | | | | | | | | -> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments | ||
* | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
| | | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators | ||
* | Add core.find_nodes_with_meta() script API | kwolekr | 2015-05-05 |
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* | Add a limit to node meta data resolving recursion | ShadowNinja | 2014-05-07 |
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* | Don't lookup node texts in a endless recursion loop | sapier | 2014-01-07 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Implement formspec | darkrose | 2012-07-22 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | 2012-06-03 |
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* | Strip unneeded variables from NodeMetadata | darkrose | 2012-06-03 |
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* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
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* | GenericNodeMetadata and an example furnace | Perttu Ahola | 2011-11-29 |
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* | Mode node definition loading from Lua (still not finished), fix metadata ↵ | Perttu Ahola | 2011-11-29 |
| | | | | creation from name | ||
* | Add names to NodeMetadata | Perttu Ahola | 2011-11-29 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Generic NodeMetadata text input | Perttu Ahola | 2011-11-29 |
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* | remove content_* things from map.cpp | darkrose | 2011-09-23 |
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* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | new object system | Perttu Ahola | 2011-04-10 |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | ||
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
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* | Chests work now! | Perttu Ahola | 2011-04-04 |
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* | initial chest metadata | Perttu Ahola | 2011-04-04 |
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* | forgot some files | Perttu Ahola | 2011-04-04 |