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nodemetadata.h
Commit message (
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Author
Age
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Implement formspec
darkrose
2012-07-22
*
Optimize headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
NodeMetaRef:{to,from}_table and lua_api.txt additions
Perttu Ahola
2012-06-03
*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
*
WIP node metadata, node timers
Kahrl
2012-06-03
*
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
*
Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
*
Add names to NodeMetadata
Perttu Ahola
2011-11-29
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
Generic NodeMetadata text input
Perttu Ahola
2011-11-29
*
remove content_* things from map.cpp
darkrose
2011-09-23
*
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
new object system
Perttu Ahola
2011-04-10
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
*
initial workings of the furnace
Perttu Ahola
2011-04-05
*
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
*
Chests work now!
Perttu Ahola
2011-04-04
*
initial chest metadata
Perttu Ahola
2011-04-04
*
forgot some files
Perttu Ahola
2011-04-04